Re: 3.X Grand Monster Index
Posted: Tue Nov 01, 2016 6:11 pm
I'll second the wow sentiments. Btw, what was your criterion on what made a creature suitable for Ravenloft or not?
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First, I went off of official lists from things like the Realm of Terror "black box", the Monstrous Compendiums, and the Ravenloft Dungeon Master's Guide; then unofficial stuff like Mangrum's Teeny Tiny Tales of Terror, and this websites very own monster index. Then, I looked for creatures that were similar: undead, evil or malicious fey, shapechangers, fiends, constructs, any sort of variant of "creepy" animals (bats, wolves, spiders, snakes, etc.), goblinoids, carnivorous plants, evil aberrations, and so on. I also assumed that any sort of mundane animal would be found in the demiplane as well.The Lesser Evil wrote:I'll second the wow sentiments. Btw, what was your criterion on what made a creature suitable for Ravenloft or not?
Ah, shoot, you're right. Well, I did say I would end up updating it again at some point.The Lesser Evil wrote:Hengeyokai was missed from OA. (it's listed as an appropriate monster in Ravenloft Monstrous Compendium III)
I had considered it, but some of them are a little too specific to their locations and might not be appropriate elsewhere (like Hazlan's manticores or the lizard folk that can be found in the Shadow Rift). I suppose I could mark creatures like that as rare or only found in certain places with an * or some other special character.The Lesser Evil wrote:Are you accepting entries from module random encounter tables and native monster sidebars from the gazetteers?
If so, the following monsters were missed:
Bulette (in Daglan, from Feast of Goblyns)
Ettin (Invidia, Gaz IV)
Gray Render (Falkovnia, Gaz II)
Harpy (the Shadow Rift/Gaz V, The Eyrie/Dungeon Magazine)
Manticore (Falkovnia, Gaz II)
Owl, Giant (Falkovnia, Kartakass, Mordent, the Shadow Rift, various Gazs)
Roper (Invidia and Sithicus, Gaz II, and, IIRC, a place in the Shadow Rift from the Shadow Rift module)
Shocker Lizard (Darkon and Hazlan, Gaz II/Gaz I)
Sprite (grig, nixie, pixe; all are native to Falkovnia, Tempest, and the Shadow Rift, and a couple of them are native to Valachan)
Wyvern (Falkovnia, Gaz II)
You might want to do that anyway, as your list already includes some creatures seemingly very specific/limited in use. (For instance, ankheg, ethereal marauders, griffon, hippogriff, pegasi, unicorns, etc.)Bluebomber4evr wrote: I had considered it, but some of them are a little too specific to their locations and might not be appropriate elsewhere (like Hazlan's manticores or the lizard folk that can be found in the Shadow Rift). I suppose I could mark creatures like that as rare or only found in certain places with an * or some other special character.