Category:Snow Golem: Difference between revisions

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{{Canon}}
{{Canon}}


The snow golem is a large [[magic|magical]] [[animation|animated]] [[construct]] and as such lacks the [[dread golem]] template. It is a [[mindless]] automaton that obeys in the most straightforward way possible the orders of its [[Crafter|maker]], drawing no conclusions and taking no initiative. The creature will not resort spontaneously to special actions such as [[tripping]] or [[disarming]], but it may either be given a specific instruction to make one such attack or may be directed as necessary by a maker who is immediatley at hand. When issuing instructions to the [[animate]] [[item|thing]], its maker is wise to error on the side of simplicity. The creature is usually lent the shape of an oversized [[humanoid]] or that of some creature native to an icy region. [[Meredoth]], the [[darklord]] of [[Todstein]], [[invention (Monstrous)|invented]] the [[snow golem]] a little prior to [[635 BC]]. Tales of its existence may have leaked out as early as [[642 BC]] but more likely after [[737 BC]].
The snow golem is a large [[magic|magical]] [[animation|animated]] [[construct]]<ref name="RMCIII p.82">[[Ravenloft Monstrous Compendium Appendix III]] p.82 </ref> and as such lacks the [[dread golem]] template. It is a [[mindless]] automaton that obeys in the most straightforward way possible the orders of its [[Crafter|maker]], drawing no conclusions and taking no initiative. The creature will not resort spontaneously to special actions such as [[tripping]] or [[disarming]], but it may either be given a specific instruction to make one such attack or may be directed as necessary by a maker who is immediatley at hand. When issuing instructions to the [[animate]] [[item|thing]], its maker is wise to error on the side of simplicity. The creature is usually lent the shape of an oversized [[humanoid]] or that of some creature native to an icy region. [[Meredoth]], the [[darklord]] of [[Todstein]], [[invention (Monstrous)|invented]] the [[snow golem]] a little prior to [[635 BC]].<ref>[[Ship of Horrors]]</ref> {{Spec|Tales of its existence may have leaked out as early as [[642 BC]] but more likely after [[737 BC]].}}
 
Snow golems can be found within the domain of [[Todstein]], where they were first encountered.<ref name="RMCIII p.82">[[Ravenloft Monstrous Compendium Appendix III]] p.82 </ref>


==Construction==
==Construction==
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Meredoth has continued to pursue [[arcane research]] in respect to the snow golem to the end of diversifying its capacities for attack. See the [[Nocturnal Sea Gazetteer]] p. 199.
Meredoth has continued to pursue [[arcane research]] in respect to the snow golem to the end of diversifying its capacities for attack. See the [[Nocturnal Sea Gazetteer]] p. 199.


{{ref}}
[[category:Construct]]
[[Category:Invention (Monstrous)]]
[[Category:Invention (Monstrous)]]
[[Category:Golem]]
[[Category:Golem]]
[[category:Native Monster of Nebligtode]]
[[category:Native Monster of Todstein]]
[[Category:snow]]
[[Category:snow]]
[[Category:statue]]
[[Category:statue]]
[[Category:Sculpture]]
[[Category:Sculpture]]
[[category:Todsteiner]]
[[Category:Craft (carving)]]
[[Category:Craft (carving)]]
[[Category:Carving]]
[[Category:Carving]]
[[Category:Craft (sculpting)]]
[[Category:Craft (sculpting)]]
[[Category:Arcane Lore]]


==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==
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''[[Ravenloft Monstrous Compendium III]]''<br />
''[[Ravenloft Monstrous Compendium III]]''<br />
''[[Ship of Horror]]'' [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
''[[Ship of Horror]]'' [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
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''[[Ravenloft Monstrous Compendium III]]'' - p50<br />
''[[Ravenloft Monstrous Compendium III]]'' - p50<br />
''[[Ship of Horror]]'' - p32,56 [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
''[[Ship of Horror]]'' - p32,56 [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
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''[[Ravenloft Monstrous Compendium III]]'' - p50<br />
''[[Ravenloft Monstrous Compendium III]]'' - p50<br />
''[[Ship of Horror]]'' - p32 [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
''[[Ship of Horror]]'' - p32 [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
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''[[Ravenloft Monstrous Compendium III]]'' - p50<br />
''[[Ravenloft Monstrous Compendium III]]'' - p50<br />
''[[Ship of Horror]]'' - p32 [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
''[[Ship of Horror]]'' - p32 [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]
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Latest revision as of 17:28, 25 March 2016

The snow golem is a large magical animated construct[1] and as such lacks the dread golem template. It is a mindless automaton that obeys in the most straightforward way possible the orders of its maker, drawing no conclusions and taking no initiative. The creature will not resort spontaneously to special actions such as tripping or disarming, but it may either be given a specific instruction to make one such attack or may be directed as necessary by a maker who is immediatley at hand. When issuing instructions to the animate thing, its maker is wise to error on the side of simplicity. The creature is usually lent the shape of an oversized humanoid or that of some creature native to an icy region. Meredoth, the darklord of Todstein, invented the snow golem a little prior to 635 BC.[2] Tales of its existence may have leaked out as early as 642 BC but more likely after 737 BC.

Snow golems can be found within the domain of Todstein, where they were first encountered.[1]

Construction

The successful maker of a snow golem is an arcane spellcaster of at least the 17th level. He or she pours 30,000 gp (or its equivalent) into bringing his or her idea to "life". Of this total, 50 gp (or its equivalent) are spent fashioning the thing's body, which takes one week in subzero conditions and a successful Craft (carving or sculpting) check (DC 15). The ultimate animation of the thing requires ? XP from the caster and the casting of the following spells: animate objects, chain lightning, limited wish, and transmute snow to stone.

Not Your Father's Snow Golem

Meredoth has continued to pursue arcane research in respect to the snow golem to the end of diversifying its capacities for attack. See the Nocturnal Sea Gazetteer p. 199.

References

Data from the Ravenloft Catalogue

Ravenloft Monstrous Compendium III
Ship of Horror Download Now!

Ravenloft Monstrous Compendium III - p50
Ship of Horror - p32,56 Download Now!

Ravenloft Monstrous Compendium III - p50
Ship of Horror - p32 Download Now!

Ravenloft Monstrous Compendium III - p50
Ship of Horror - p32 Download Now!

Golem, Snow


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