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== Canon Information ==
{{Canon}}
{{Canon}}


[[Goblyns]] are a race of humanoids, known for "feasting" on the faces of their victimsThey can be created by the [[Crown of Souls]], among other mystical ways.
The goblyn is a race of [[monster]]s in the [[Ravenloft]] campaign setting. Not to be confused with [[goblin]]s, goblyns are horrific, degenerate creatures of mostly [[:category:Artificially Created|artificial origins.]] [[Evil]] [[spellcaster]]s or [[artifact]]s may create goblyns through the [[transformation]] of [[humanoid]]s through dark magic. Contrasting with their slavish lack of independence, one of their most infamous characteristics is their savage brutality in [[combat]]. They are [[disfigurer]]s and readily "feast" on the [[flesh]] of their [[victim]]s. The [[claw]]s and [[teeth]] of a goblyn are capable of inflicting such horrific seeming wounds as to drain away [[Charisma]].<ref name=FoGp94>[[Feast of Goblyns]] p.94</ref><ref name=RMCI&II>[[Ravenloft Monstrous Compendium I & II]] p.25</ref><ref name=DenDread>[[Denizens of Dread]] p.92</ref>
 
<b>[[Goblyn|Goblyns]]</b> are found in the domain of [[Forlorn]].<ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 16-17</ref>, where they are the remnants of the former [[human]]s of [[Forfar]] warped by [[the Dark Powers]]. Before its dissolution, goblyns were a common menace in [[Daglan]].<ref name=FoGp82>[[Feast of Goblyns]] p.82</ref>
 
Goblyns were first introduced in the adventure [[module]] [[Feast of Goblyns]].
 
[[category:Daglander]][[category:Native Monster of Daglan]]


==Descriptive Text==
== Homebrew Non-Canon Information ==


{{Homebrew non-canon}}
{{Homebrew non-canon}}
===Descriptive Text===


''"The goblyn, ''Bestia epulum'', is native to the forests of [[Forlorn]]. This bipedel of roughly human stature and form spends much of its time, curiously enough, putting to ruin this very forest. Make no mistake, this is not random violence on the part of an unthinking brute. The action is perfectly deliberate, although to what end science cannot yet say. The distinguishing feature of the goblyn is its enormous jaw set with teeth that recall nothing so much as those of the shark. Remarkably, the humanoid is sleepless and can sustain itself on any sort of biomass whatsoever. Goblyns, in a parody of the people who formerly inhabited the domain, are creatures of the clan. War, sport, and play are their favoured activities. Torture, combining elements of each, passes among them for art and is held in high esteem. More curious is their fondness, presumably acquired, for playing noughts and crosses. And of course as my face attests, no discussion of goblyns is complete without noting their propensity to feast on the living flesh of those who meet them in battle."''
''"The goblyn, ''Bestia epulum'', is native to the forests of [[Forlorn]]. This bipedel of roughly human stature and form spends much of its time, curiously enough, putting to ruin this very forest. Make no mistake, this is not random violence on the part of an unthinking brute. The action is perfectly deliberate, although to what end science cannot yet say. The distinguishing feature of the goblyn is its enormous jaw set with teeth that recall nothing so much as those of the shark. Remarkably, the humanoid is sleepless and can sustain itself on any sort of biomass whatsoever. Goblyns, in a parody of the people who formerly inhabited the domain, are creatures of the clan. War, sport, and play are their favoured activities. Torture, combining elements of each, passes among them for art and is held in high esteem. More curious is their fondness, presumably acquired, for playing noughts and crosses. And of course as my face attests, no discussion of goblyns is complete without noting their propensity to feast on the living flesh of those who meet them in battle."''


- [[Professor Abelhous Nicholsi]], Professor of Biology at the [[University of Il Aluk in Exile at Karg]], lecturing on the flora and fauna of the great southern forests
- [[Professor Abelhous Nicholsi]], Professor of Biology at the [[University of Il Aluk in Exile at Karg]], lecturing on the flora and fauna of the great southern forests<ref>Descriptive text contributed by '''[[USER:Cure | cure]]''' to [[John W. Mangrum | John W. Mangrum's]] [[Teeny Tiny Tales of Terror]] project (posted on the [[Cafe de Nuit|Fraternity of Shadows message board]]).</ref>
 
 
Descriptive text contributed by '''[[USER:Cure | cure]]''' to [[John W. Mangrum | John W. Mangrum's]] [[Teeny Tiny Tales of Terror]] project (posted on the [[Cafe de Nuit|Fraternity of Shadows message board]]).


==Origins of the species==
==Origins of the species==


{{Canon}}
{{Potential-Canon}}


''A Word on Goblyns''
''A Word on Goblyns''
Line 27: Line 34:


-[[S]]<ref name=interviews>[http://www.fraternityofshadows.com/TheVault/Rl_Gaz_I_WE.pdf Ravenloft Gazetteer Volume I, ''Lost Inteviews''], p3</ref>
-[[S]]<ref name=interviews>[http://www.fraternityofshadows.com/TheVault/Rl_Gaz_I_WE.pdf Ravenloft Gazetteer Volume I, ''Lost Inteviews''], p3</ref>
==The Creature==
{{canon}}
A goblyn is a [[monstrous humanoid]]<ref name=DenDread>[[Denizens of Dread]] p.92</ref> infamous for it "feasting" on the faces of its victims.<ref name=FoGp94>[[Feast of Goblyns]] p.94</ref><ref name=RMCI&II>[[Ravenloft Monstrous Compendium I & II]] p.25</ref><ref name=DenDread>[[Denizens of Dread]] p.92</ref> {{Homebrew non-canon-small}}Conceivably a thing of born of the tale telling of [[Kartakan]] [[bards]], the existence of the goblyn is no longer disputed, not after the intrepid and harrowing work of [[Professor Abelhous Nicholsi]] of the [[University of Il Aluk]] and his publication of ''[[Flora and Fauna of the Forfarian Forests]]''.
{{canon}}
The [[Crown of Souls]] is the principle, but not he unique, means by which men and [[fleshcrafted|twisted]] into goblyn are created.<ref>[[Feast of Goblyns]] p.15</ref> . An [[Create Goblyn|evil spell]] may also make goblyns of men.<ref>[[Ravenloft Gazetteer Volume I]] p. 115</ref> So created, they are [[slaves|slaves]] utterly [[controlled]] by the [[master]]s who create them. Such artificially [[transformed]] goblyns have little will of their own, not even starting combat unless told to by their masters.<ref name=FoGp94>[[Feast of Goblyns]] p.94</ref><ref name=RMCI&II>[[Ravenloft Monstrous Compendium I & II]] p.25</ref><ref name=DenDread>[[Denizens of Dread]] p.92</ref> [[Domenic]], a [[Darkonian]] [[wizard]], was so known for creating and controlling goblyns he received the nickname of [[the Goblyn Lord]].<ref>[[The House of a Hundred Windows]]</ref>
The goblyns of [[Forlorn]] are an exception. Transformed from the native [[Forfarian]]s by [[the Dark Powers]] at the time Forlorn entered [[the Mists]].<ref>[[Ravenloft Gazetteer Volume 1]] p. 131</ref><ref>[[Castles Forlorn]] p.?</ref>, Forfarian goblyns freely and viciously attack intruders into that [[domain]]. They organize along the same tribal and clan lines of their former [[human]] days, sometimes bloodily competing and even warring with each other.<ref>[[Ravenloft Gazetteer Volume 1]] p. 75</ref> Although still bound by the [[telepathic]] command of [[Tristen Apblanc]],<ref>[[Ravenloft Gazetteer Volume 1]] p. 132</ref>, they seem to be capable of [[betrayal]] and conspiracy against their master when he is not actively commanding them. {{Potential-canon-small}}Indeed, [[Herrd ApKie]] has conspired at least once to break Tristen's control over the goblyns.<ref>Unused [[Gazetteer I]] material revealed by [[Chris Nichols]] in a [http://www.fraternityofshadows.com/forum/viewtopic.php?p=54129#54129 Post] on the [[Cafe de Nuit]] forum</ref>
Though they have no [[cleric]]s or [[druid]]s, the goblyns of [[Forlorn]] recognize only [[Arawn]] as their [[deity]].<ref>[[Castles Forlorn: The Weeping Lands]] p. 35-36</ref><ref>[[Ravenloft Gazetteer Volume 1]] p.76</ref> Strangely enough but fortunately for the [[Forfarian]] [[druid]]s, the goblyns of Forlorn become less active when solstices and equinoxes occur.<ref>[[Ravenloft Gazetteer I]] p.80</ref>


==[[John W. Mangrum | John W. Mangrum's]] Goblyn Lore<ref name=lore>[http://www.fraternityofshadows.com/forum/viewtopic.php?t=3754&start=105 Mangrum's Monster Lore]</ref>==
==[[John W. Mangrum | John W. Mangrum's]] Goblyn Lore<ref name=lore>[http://www.fraternityofshadows.com/forum/viewtopic.php?t=3754&start=105 Mangrum's Monster Lore]</ref>==
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Dragon Magazine #339
Dragon Magazine #339


[[Category:Monstrous Humanoid]][[Category:Slave]]
[[Category:Forfarian]][[category:Ambusher]][[category:Biomanced]][[category:Corrupted]][[category:CR 4]][[category:Chaotic Evil]][[category:Controlled]][[category:Deformed]][[category:Disfigurer]][[category:Fleshcrafted]][[category:Former Human]][[Category:Monstrous Humanoid]][[Category:Slave]][[Category:Native Monster of Forlorn]][[Category:Teeny Tiny Tales of Terror]][[category:Transformed]][[category:Transgressed]]


==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==
Line 57: Line 75:
''[[Ravenloft Monstrous Compendium I & II]]''<br />
''[[Ravenloft Monstrous Compendium I & II]]''<br />
''[[Ravenloft Monstrous Compendium I]]''<br />
''[[Ravenloft Monstrous Compendium I]]''<br />
''[[Feast of Goblyns]]'' [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Feast of Goblyns]]'' [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Castles Forlorn]]''<br />
''[[Castles Forlorn]]''<br />
''[[Denizens of Darkness]]''
''[[Denizens of Darkness]]''
Line 67: Line 85:
''[[Ravenloft Monstrous Compendium I]]'' - "Goblyn"<br />
''[[Ravenloft Monstrous Compendium I]]'' - "Goblyn"<br />
''[[Castles Forlorn: The Weeping Lands]]'' - p34<br />
''[[Castles Forlorn: The Weeping Lands]]'' - p34<br />
''[[Feast of Goblyns]]'' - front cover, poster, p5,21,94 [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Feast of Goblyns]]'' - front cover, poster, p5,21,94 [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Denizens of Darkness]]'' - p66
''[[Denizens of Darkness]]'' - p66
|-valign="top"
|-valign="top"
Line 75: Line 93:
''[[Ravenloft Monstrous Compendium I & II]]'' - pp25 <br />
''[[Ravenloft Monstrous Compendium I & II]]'' - pp25 <br />
''[[Ravenloft Monstrous Compendium I]]'' - "Goblyn"<br />
''[[Ravenloft Monstrous Compendium I]]'' - "Goblyn"<br />
''[[Feast of Goblyns]]'' - p94 [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Feast of Goblyns]]'' - p94 [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Denizens of Darkness]]'' - pp66-67
''[[Denizens of Darkness]]'' - pp66-67
|-valign="top"
|-valign="top"
Line 86: Line 104:
''[[Ravenloft Campaign Setting:Domains and Denizens]]'' - pp16-17<br />
''[[Ravenloft Campaign Setting:Domains and Denizens]]'' - pp16-17<br />
''[[Tales of Ravenloft:The House of a Hundred Windows]]'' - pp43-51<br />
''[[Tales of Ravenloft:The House of a Hundred Windows]]'' - pp43-51<br />
''[[Feast of Goblyns]]'' - p94 [http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Feast of Goblyns]]'' - p94 [http://web.archive.org/web/20100329193632/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Download Now! ]<br />
''[[Castles Forlorn: The Weeping Lands]]'' - pp32-36<br />
''[[Castles Forlorn: The Weeping Lands]]'' - pp32-36<br />
''[[Denizens of Darkness]]'' - pp66-67<br />
''[[Denizens of Darkness]]'' - pp66-67<br />

Latest revision as of 14:47, 11 October 2016

Canon Information

The goblyn is a race of monsters in the Ravenloft campaign setting. Not to be confused with goblins, goblyns are horrific, degenerate creatures of mostly artificial origins. Evil spellcasters or artifacts may create goblyns through the transformation of humanoids through dark magic. Contrasting with their slavish lack of independence, one of their most infamous characteristics is their savage brutality in combat. They are disfigurers and readily "feast" on the flesh of their victims. The claws and teeth of a goblyn are capable of inflicting such horrific seeming wounds as to drain away Charisma.[1][2][3]

Goblyns are found in the domain of Forlorn.[4], where they are the remnants of the former humans of Forfar warped by the Dark Powers. Before its dissolution, goblyns were a common menace in Daglan.[5]

Goblyns were first introduced in the adventure module Feast of Goblyns.

Homebrew Non-Canon Information

Descriptive Text

"The goblyn, Bestia epulum, is native to the forests of Forlorn. This bipedel of roughly human stature and form spends much of its time, curiously enough, putting to ruin this very forest. Make no mistake, this is not random violence on the part of an unthinking brute. The action is perfectly deliberate, although to what end science cannot yet say. The distinguishing feature of the goblyn is its enormous jaw set with teeth that recall nothing so much as those of the shark. Remarkably, the humanoid is sleepless and can sustain itself on any sort of biomass whatsoever. Goblyns, in a parody of the people who formerly inhabited the domain, are creatures of the clan. War, sport, and play are their favoured activities. Torture, combining elements of each, passes among them for art and is held in high esteem. More curious is their fondness, presumably acquired, for playing noughts and crosses. And of course as my face attests, no discussion of goblyns is complete without noting their propensity to feast on the living flesh of those who meet them in battle."

- Professor Abelhous Nicholsi, Professor of Biology at the University of Il Aluk in Exile at Karg, lecturing on the flora and fauna of the great southern forests[6]

Origins of the species

A Word on Goblyns

As an aside, I would like point out that when I speak of "goblyns," I am not speaking of the pitiful and primitive creatures that dwell in caves and forest throughout the Core. No, goblyns are an entirely different breed, unrelated to common goblins. Though they are squalid, little monsters, goblins are natural. They live, reproduce, age, and die, like so many things of this world. Goblyns do not. Unlike the dual-gendered goblins, goblyns are sexless, and while goblins age and die, an unmolested goblyn is practically immortal. Aside from these fundamental differences, goblyns are taller than goblins, have green-brown skin instead of the yellow to red range of goblin skin tones, and have only a fringe of hair at the base of their scalps, while many goblins are quite hirsute.

The confusion between these two groups supposedly dates back to over 900 years ago, according to The Tyrahgaunt Text, a Vaasi history of sorcery. The Tyrahgaunt Text states that an archmagi known as Yrym-Sybarr created the first goblyns from "the dust of a stone from the stars and the green clay that lyveth and the stolen essences of slaves and crymynals and ways secret and the formula of Zetter-Roath." The book records Yrym-Sybarr's words at the success of his experiment as, "Y have succeeded at the makying of a new race. Though the race ys only goblyns, they obey my whyms and delyght yn and desyre only wyckedness." Yrym-Sybarr's unusual Draconic passed into usage with later mages, and soon "goblyn" was the accepted name of the slave race Yrym-Sybarr had created.

Given the unintelligent nature of goblins, many of which still consider sharp rocks the height of invention and fire as terrifying magic, I would normally classify them as sub-human fauna and discuss their activities in the section reserved for commentary on such creature. The goblyns of Forlorn, however, were once human, and thus continue to follow social patterns almost as complex as those of actual humans.

-S[7]

The Creature

A goblyn is a monstrous humanoid[3] infamous for it "feasting" on the faces of its victims.[1][2][3] Conceivably a thing of born of the tale telling of Kartakan bards, the existence of the goblyn is no longer disputed, not after the intrepid and harrowing work of Professor Abelhous Nicholsi of the University of Il Aluk and his publication of Flora and Fauna of the Forfarian Forests.

The Crown of Souls is the principle, but not he unique, means by which men and twisted into goblyn are created.[8] . An evil spell may also make goblyns of men.[9] So created, they are slaves utterly controlled by the masters who create them. Such artificially transformed goblyns have little will of their own, not even starting combat unless told to by their masters.[1][2][3] Domenic, a Darkonian wizard, was so known for creating and controlling goblyns he received the nickname of the Goblyn Lord.[10]

The goblyns of Forlorn are an exception. Transformed from the native Forfarians by the Dark Powers at the time Forlorn entered the Mists.[11][12], Forfarian goblyns freely and viciously attack intruders into that domain. They organize along the same tribal and clan lines of their former human days, sometimes bloodily competing and even warring with each other.[13] Although still bound by the telepathic command of Tristen Apblanc,[14], they seem to be capable of betrayal and conspiracy against their master when he is not actively commanding them. Indeed, Herrd ApKie has conspired at least once to break Tristen's control over the goblyns.[15]

Though they have no clerics or druids, the goblyns of Forlorn recognize only Arawn as their deity.[16][17] Strangely enough but fortunately for the Forfarian druids, the goblyns of Forlorn become less active when solstices and equinoxes occur.[18]

John W. Mangrum's Goblyn Lore[19]

Characters with ranks in Knowledge (arcana) can learn more about goblyns. In Forlorn, a Knowledge (local) check reveals the same information. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

  • DC 12: This misshapen, leering creature is a goblyn, a humanoid transformed by dark magic into a foul minion of a more powerful master. Goblyns are not actually related to goblinoids in any way, but they share enough similarities that they are often confused for each other. This result reveals all humanoid traits and the goblinoid subtype.
  • DC 17: Goblyns are fearsome, frantic combatants. They may startle unprepared foes with a sudden flash of their teeth. Goblyns are most notorious for their habit of biting off chunks of flesh from the face and throat of their victims, a trait goblyns call “feasting.” Goblyn feasting leaves horrific scarring on its survivors.
  • DC 22: Goblyns never sleep and are immune to fatigue and sleep effects. They do not feel pain. A goblyn is telepathically linked to its master, and through that master, to all other goblyns the master controls.

References

Dragon Magazine #339

Data from the Ravenloft Catalogue

Ravenloft Monstrous Compendium I & II
Ravenloft Monstrous Compendium I
Feast of Goblyns Download Now!
Castles Forlorn
Denizens of Darkness

Ravenloft Monstrous Compendium I & II - pp25
Ravenloft Monstrous Compendium I - "Goblyn"
Castles Forlorn: The Weeping Lands - p34
Feast of Goblyns - front cover, poster, p5,21,94 Download Now!
Denizens of Darkness - p66

Ravenloft Monstrous Compendium I & II - pp25
Ravenloft Monstrous Compendium I - "Goblyn"
Feast of Goblyns - p94 Download Now!
Denizens of Darkness - pp66-67

Ravenloft Third Edition - p121
Ravenloft Monstrous Compendium I & II - pp25
Ravenloft Monstrous Compendium I - "Goblyn"
Ravenloft Campaign Setting:Domains and Denizens - pp16-17
Tales of Ravenloft:The House of a Hundred Windows - pp43-51
Feast of Goblyns - p94 Download Now!
Castles Forlorn: The Weeping Lands - pp32-36
Denizens of Darkness - pp66-67
I, Strahd, The War Against Azalin - pp192-199


Subcategories

This category has the following 3 subcategories, out of 3 total.

G

Pages in category "Goblyn"

The following 3 pages are in this category, out of 3 total.