Category:Skeleton Warrior: Difference between revisions

From Mistipedia
Jump to navigationJump to search
The Lesser Evil (talk | contribs)
mNo edit summary
The Lesser Evil (talk | contribs)
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{netbook}}
{{canon}}


Skeleton warriors are the [[skeleton|skeletal]] remains of high level [[fighter]]s and other elite [[:category:Professional Killer|professional killer]]s [[reanimated]] by powerful [[spellcaster]]s. A skeleton warrior is normally [[controlled]] by a special [[Skeleton Warrior Circlet]] worn by its creator. If the circlet is [[lost]], the skeleton warrior tracks its master and [[murder]]s him. Any character that dons the circlet can assume control of the corresponding skeleton warrior.<ref name="MM 2e p. 317>[[Monstrous Manual]] p. 317</ref>
Skeleton warriors are the [[skeleton|skeletal]] remains of high level [[fighter]]s and other elite [[:category:Professional Killer|professional killer]]s [[reanimated]] by powerful [[spellcaster]]s. A skeleton warrior is normally [[controlled]] by a special [[Skeleton Warrior Circlet]] worn by its creator. If the circlet is [[lost]], the skeleton warrior tracks its master and [[murder]]s him. Any character that dons the circlet can assume control of the corresponding skeleton warrior.<ref name="MM 2e p. 317">[[Monstrous Manual]] p. 317</ref>


Unlike their weaker kin, skeleton warriors retain their intelligence and mastery of [[weapon]]s. They are physically tougher and stronger and are nearly impervious to [[magic]].<ref name="MM 2e p. 317>[[Monstrous Manual]] p. 317</ref>
Unlike their weaker kin, skeleton warriors retain their intelligence and mastery of [[weapon]]s. They are physically tougher and stronger and are nearly impervious to [[magic]].<ref name="MM 2e p. 317">[[Monstrous Manual]] p. 317</ref>


As [[undead]], skeleton warriors may be encountered in [[Barovia]]<ref><[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref>, [[Sithicus]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref>, and [[Valachan]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32</ref>. They may also be encountered in [[Cavitius]], though within that domain they have no control circlets, instead serving [[Vecna]]'s will directly.<ref>[[Die Vecna Die]] p. 154</ref>
As [[undead]], skeleton warriors may be encountered in [[Barovia]]<ref><[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref>, [[Sithicus]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref>, and [[Valachan]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32</ref>. They may also be encountered in [[Cavitius]], though within that domain they have no control circlets, instead serving [[Vecna]]'s will directly.<ref>[[Die Vecna Die]] p. 154</ref> As a type of undead that does not feed, skeleton warriors may be encountered in [[Keening]].<ref>[[Ravenloft: Realm of Terror]], p. 75</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21</ref>.


{{ref}}
{{ref}}


[[category:Corporeal Undead]]
[[category:Corporeal Undead]]
[[category:native Monster of Barovia]]
[[category:Native Monster of Cavitius]]
[[category:Native Monster of Darkon]]
[[category:Native Monster of Har'Akir]]
[[category:Native Monster of Keening]]
[[category:native Monster of Mordent]]
[[category:Native Monster of Sanguinia]]
[[category:Native Monster of Sithicus]]
[[category:Native Monster of Valachan]]
[[category:Neutral Evil]]
[[category:Obedient Dead]]
[[category:Obedient Dead]]
[[category:Neutral Evil]]
[[category:Reanimated Soldier]]
[[category:Reanimated Soldier]]
[[category:Skeleton]]
[[category:Skeleton]]
[[category:Undead]]
[[category:Undead]]
[[category:Walking Dead]]
[[category:Walking Dead]]

Latest revision as of 10:32, 16 June 2017

Skeleton warriors are the skeletal remains of high level fighters and other elite professional killers reanimated by powerful spellcasters. A skeleton warrior is normally controlled by a special Skeleton Warrior Circlet worn by its creator. If the circlet is lost, the skeleton warrior tracks its master and murders him. Any character that dons the circlet can assume control of the corresponding skeleton warrior.[1]

Unlike their weaker kin, skeleton warriors retain their intelligence and mastery of weapons. They are physically tougher and stronger and are nearly impervious to magic.[1]

As undead, skeleton warriors may be encountered in Barovia[2][3], Darkon[4][5], Har'Akir[6][7], Mordent[8][9], Sanguinia[10], Sithicus[11], and Valachan[12][13]. They may also be encountered in Cavitius, though within that domain they have no control circlets, instead serving Vecna's will directly.[14] As a type of undead that does not feed, skeleton warriors may be encountered in Keening.[15][16].

References

Subcategories

This category has only the following subcategory.

Pages in category "Skeleton Warrior"

The following 4 pages are in this category, out of 4 total.