The Doorway to Darkness: Difference between revisions

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Written by [[Rucht Lilavivat]]
Written by [[Rucht Lilavivat]]
1996
The adventure starts in [[Thorn Hollow]] and involves the [[Shards of Light]], three warring barons cursed by a witch and transformed into three crystals.  Necromancer [[Malachi Nately]] recovered the shards and used them to open a gate to [[Baator]].  A [[gelugon]] came through the gate and kill Malachi, but became trapped in his lab, and the whole area was brought to [[Ravenloft]], with the Shards becoming co-lords of a new domain.
[[Ivan Davian]], used Malachi’s research to try to find the Shards of Light, and found the [[Azure Shard]] in the Nately Family tomb.<ref>https://boardgamegeek.com/rpgitem/236685/doorway-darkness</ref>
[[Out from Darkness]] is somewhat of a sequel to this adventure that follows up on the [[Shards of Light]].
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[[Category:Source]][[Category:Module]][[Category:RPGA]]
[[Category:Source]][[Category:Module]][[Category:RPGA]]

Latest revision as of 08:41, 10 October 2017

Written by Rucht Lilavivat

1996

The adventure starts in Thorn Hollow and involves the Shards of Light, three warring barons cursed by a witch and transformed into three crystals. Necromancer Malachi Nately recovered the shards and used them to open a gate to Baator. A gelugon came through the gate and kill Malachi, but became trapped in his lab, and the whole area was brought to Ravenloft, with the Shards becoming co-lords of a new domain.

Ivan Davian, used Malachi’s research to try to find the Shards of Light, and found the Azure Shard in the Nately Family tomb.[1]

Out from Darkness is somewhat of a sequel to this adventure that follows up on the Shards of Light.


References