Category:Cadaver Collector: Difference between revisions

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{{canon}}
{{canon}}
Covered in spikes to impale [[body|bodies]]- [[deceased]] or [[living]], cadaver collectors are towering [[construct]]s specifically created for the gathering of [[corpse]]s for various reasons, most frequently for making into [[undead]]. Beyond impalement, a cadaver collector can emit a gas that paralyzes enemies. Like  [[golem]]s, cadaver collectors are immune to most [[magic]], reflecting [[spell]]s back to their sources if the spells are of low enough level. Unlike golems, cadaver collectors have some basic level of intelligence.<ref>[[Monster Manual III]] p. 22-23</ref>
Covered in spikes to impale [[body|bodies]]- [[deceased]] or [[living]], cadaver collectors are towering [[construct]]s specifically created for the gathering of [[corpse]]s for various reasons, most frequently for making into [[undead]]. Beyond impalement, a cadaver collector can emit a gas that paralyzes enemies. Like  [[golem]]s, cadaver collectors are immune to most [[magic]], reflecting [[spell]]s back to their sources if the spells are of low enough level. Unlike golems, cadaver collectors have some basic level of intelligence.<ref>[[Monster Manual III]] p. 22-23</ref>
{{Spec|Within the Demiplane of Dread, cadaver collectors were first created by [[Vecna]] for war in the [[Burning Peaks]]. With the seeming destruction of that [[cluster]], cadaver collectors may have been shunted off to other times and places in the Land of Mists.}}<ref>[[John W. Mangrum]], [[The Definitive 3rd Edition Monster List]] p. 40</ref>
==Descriptive Text==
{{homebrew}}
After this terrible battle, I walked the fields of death near the end of the day, trying to get inspiration for a [[song]] to the madness of [[Drakov]]’s war, while avoiding getting too much spooked. The odour of fresh blood was overwhelming. The [[Falkovnian]]s had already passed to embark those that could be saved and healed, and they killed the helpless others.
Then I saw this large metallic monster reflected by the light of a dying fire. This thing walked mechanically through the killing field, and methodically collected the dead corpses by skewing them on spikes all over its metal body. I say collected, since I do not have other words to express what I think the creature was doing.
But it was huge and terrible in its cold systematic mode of functioning. Then it came a little close to my hidden watch position and I left the field quietly.
I still wonder who or what needed all these dead bodies.
- an old [[bard]] tale in [[Rivalis]]<ref>Descriptive text from [[John W. Mangrum]]'s [[Teeny Tiny Tales of Terror]] project (contributed by [[Joel Paquin]]), from posts on the [[Cafe de Nuit|Fraternity of Shadows message board]].</ref>


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[[category:Lawful Neutral]]
[[category:Lawful Neutral]]
[[category:Mindless]]
[[category:Mindless]]
[[category:Teeny Tiny Tales of Terror]]

Latest revision as of 18:36, 9 December 2019

Covered in spikes to impale bodies- deceased or living, cadaver collectors are towering constructs specifically created for the gathering of corpses for various reasons, most frequently for making into undead. Beyond impalement, a cadaver collector can emit a gas that paralyzes enemies. Like golems, cadaver collectors are immune to most magic, reflecting spells back to their sources if the spells are of low enough level. Unlike golems, cadaver collectors have some basic level of intelligence.[1] Within the Demiplane of Dread, cadaver collectors were first created by Vecna for war in the Burning Peaks. With the seeming destruction of that cluster, cadaver collectors may have been shunted off to other times and places in the Land of Mists.[2]

Descriptive Text

After this terrible battle, I walked the fields of death near the end of the day, trying to get inspiration for a song to the madness of Drakov’s war, while avoiding getting too much spooked. The odour of fresh blood was overwhelming. The Falkovnians had already passed to embark those that could be saved and healed, and they killed the helpless others.

Then I saw this large metallic monster reflected by the light of a dying fire. This thing walked mechanically through the killing field, and methodically collected the dead corpses by skewing them on spikes all over its metal body. I say collected, since I do not have other words to express what I think the creature was doing.

But it was huge and terrible in its cold systematic mode of functioning. Then it came a little close to my hidden watch position and I left the field quietly.

I still wonder who or what needed all these dead bodies.

- an old bard tale in Rivalis[3]

References

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