Category:Necronaut: Difference between revisions

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Originally created by [[demon]]s to cause death and destruction on the [[Material Plane]], necronauts are towering abominations made of [[corpse]]s upon corpses. They have the ability to assimilate more corpses into their bodies, an ability that ironically makes them take damage from [[necromantic spell]]s that might otherwise animate their component parts, such as [[animate dead]], [[create undead]], and [[create greater undead]].<ref>[[Monster Manual III]] p. 108</ref>
Originally created by [[demon]]s to cause death and destruction on the [[Material Plane]], necronauts are towering abominations made of [[corpse]]s upon corpses. They have the ability to assimilate more corpses into their bodies, an ability that ironically makes them take damage from [[necromantic spell]]s that might otherwise animate their component parts, such as [[animate dead]], [[create undead]], and [[create greater undead]].<ref>[[Monster Manual III]] p. 108</ref>
{{Spec|It is purported that one or more of these monsrosities was procured by [[Vecna]] and used against [the military of [[Tovag]] as mobile siege towers.}}<ref>[[John W. Mangrum]], collected in [[The Definitive 3rd Edition Monster List]] p. 240</ref>
==Descriptive Text==
{{homebrew}}
''The Third Battle of [[Nevasham Gorge]] was the turning point of the battles of that summer. The Third Corps had feinted at the Road of Bones and drawn an army into the hills after them, which they proceeded to destroy from their redoubts and positions of strength; but there position was broken when the Enemy summoned forth a great war-engine, unlike any seen up to that time; like all his engines composed principally of dead men's bones, and capable of binding all who fell before it (whether valiant foe or craven slave of the Enemy) to its own obscene will. Rending the wall of the redoubt in two places, it gapped the defences and forced the Third Corps to retreat, ending all advance into the enemy's territory for that year and much of the year after.''
-From [[History of Tovag]], volume II<ref>Descriptive text from [[John W. Mangrum]]'s [[Teeny Tiny Tales of Terror]] project (contributed by [[Nathan Okerlund]]), from posts on the [[Cafe de Nuit|Fraternity of Shadows message board]].</ref>


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[[category:Chaotic Evil]]
[[category:Chaotic Evil]]
[[category:Chaotic Subtype]]
[[category:Chaotic Subtype]]
[[category:Corporeal Undead]]
[[category:Evil Subtype]]
[[category:Evil Subtype]]
[[category:Extraplanar Subtype]]
[[category:Extraplanar Subtype]]
[[category:Teeny Tiny Tales of Terror]]
[[category:Undead]]
[[category:Undead]]

Latest revision as of 08:35, 10 December 2019

Originally created by demons to cause death and destruction on the Material Plane, necronauts are towering abominations made of corpses upon corpses. They have the ability to assimilate more corpses into their bodies, an ability that ironically makes them take damage from necromantic spells that might otherwise animate their component parts, such as animate dead, create undead, and create greater undead.[1] It is purported that one or more of these monsrosities was procured by Vecna and used against [the military of Tovag as mobile siege towers.[2]

Descriptive Text

The Third Battle of Nevasham Gorge was the turning point of the battles of that summer. The Third Corps had feinted at the Road of Bones and drawn an army into the hills after them, which they proceeded to destroy from their redoubts and positions of strength; but there position was broken when the Enemy summoned forth a great war-engine, unlike any seen up to that time; like all his engines composed principally of dead men's bones, and capable of binding all who fell before it (whether valiant foe or craven slave of the Enemy) to its own obscene will. Rending the wall of the redoubt in two places, it gapped the defences and forced the Third Corps to retreat, ending all advance into the enemy's territory for that year and much of the year after.

-From History of Tovag, volume II[3]


References

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