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''Note: this article deals with the changeling [[construct]]s created by the [[Shadow Fey]]. For the changeling [[humanoid]]s of [[doppelganger descent, see [[:category:Changeling (doppelganger-blooded)]].''
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Also known as "kin," [[Changeling]]s are created by the shadow-stealing of the [[Arak]] races, and dwell within the [[Shadow Rift]]. They can also be encountered in [[Tepest]]<ref name="GazV p. 51">[[Gazetteer V]] p.51</ref>.
Also known as "kin,"<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> [[changeling]]s are [[construct]]<ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> servitors created by the [[Arak]] races from [[humanoid]] [[soul]]-shadows placed in new [[flesh]] bodies.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> To create a changeling, a shadow fey must remove a [[mortal]]'s shadow (which also holds the person's soul)<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>. The living [[body]] left behind becomes a [[mindless]]<ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> husk, going through the motions of a person's old routines but otherwise having no personality or drive<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>, leading them to be called [[elfshot]] or [[shadowreft]].<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="VRGttSF p. 81">[[Van Richten's Guide to the Shadow Fey]] p. 81</ref> Meanwhile, the new changeling construct becomes obsessively devoted to a certain trade or [[craft]], ignoring all other things.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> Changelings are [[immortal]] but without [[emotion]] or personality. Most changelings will not even act in their own self-defense.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> The [[powriekin]], [[muryankin]], [[sithkin]], and [[tegkin]] are notable exceptions.
 
The skillset of a changeling is determined by which of the Breeds of the Arak the creator belongs to.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> Becoming a changeling is usually reserved for particularly adept individuals in their corresponding fields of question.
 
Changelings look like their [[living]] counterparts, save for a visual characteristic implying an association with their creator's breed.<ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>
 
==Creating Changelings==
===Obtaining Consent===
Removing the shadow first requires obtaining the mortal's consent as determined by the mortal's consumption of [[faerie food]]<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>. This definition of "consent" is dubious by mortal standards, as there is no requirement for mortals to fully understand or even know of the consequences of eating the faerie food<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>.
===Removal of the Shadow and Delivery to the Shadow Rift===
Once consent (such that it is) has been given, the creation of the changeling is a multistep process requiring the proper [[:category:Tools of Transcendence|Tools of Transcendence]].<ref>For details on the [[ritual]] and proper order of steps, see The Shadow Rift module p. 151-152, Denizens of Darkness p. 35, or Denizens of Dread p. 48. For details on the magical tools, see Van Richten's Guide to the Shadow Fey p. 83</ref> Summarizing and abridging the ritual, the process requires the lighting of a [[Shading Candle]] to keep the mortal asleep, shearing off the shadow with a [[Silver Sickle]], and delivering the shadow to the Shadow Rift in a [[Shadow Sack]] before the Candle runs its course or is snuffed out.


(not to be confused with the [[:Category:Changeling (doppelganger-blooded)|doppelganger blooded changeling race]].)
==Advancement==
Changelings advance by [[character]] [[class]]. Most breeds of changelings only take levels in the [[expert]] class, with a few exceptions.<ref>Van Richten's Guide to the Shadow Fey p. 109-110</ref>


==[[Language]]s==
Changelings known and speak the same languages as their mortal predecessors.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>


[[Category:construct]][[Category:Slave]]
==Encountering Changelings==
[[category:Native Monster of the Shadow Rift]][[category:native Monster of Tepest]]
Changelings dwell within the [[Shadow Rift]], where they make up about a quarter of the population.<ref>[[Gazetteer V]] p. 98</ref> They are most concentrated in the town of [[Anvolee]], where they make up the vast majority of the popuation.<ref>Gazetteer V p. 118</ref> They can also be encountered in [[Tepest]]<ref name="GazV p. 51">Gazetteer V p.51</ref>.
{{ref}}
[[Category:construct]]
[[category:Native Monster of the Shadow Rift]]
[[category:native Monster of Tepest]]
[[category:Shadowy Creature]]
[[Category:Slave]]
==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==



Latest revision as of 20:49, 9 June 2022

Note: this article deals with the changeling constructs created by the Shadow Fey. For the changeling humanoids of [[doppelganger descent, see category:Changeling (doppelganger-blooded).

Also known as "kin,"[1][2] changelings are construct[2] servitors created by the Arak races from humanoid soul-shadows placed in new flesh bodies.[1][2] To create a changeling, a shadow fey must remove a mortal's shadow (which also holds the person's soul)[1][2]. The living body left behind becomes a mindless[2] husk, going through the motions of a person's old routines but otherwise having no personality or drive[1][2], leading them to be called elfshot or shadowreft.[1][3] Meanwhile, the new changeling construct becomes obsessively devoted to a certain trade or craft, ignoring all other things.[1][2] Changelings are immortal but without emotion or personality. Most changelings will not even act in their own self-defense.[1][2] The powriekin, muryankin, sithkin, and tegkin are notable exceptions.

The skillset of a changeling is determined by which of the Breeds of the Arak the creator belongs to.[1][2] Becoming a changeling is usually reserved for particularly adept individuals in their corresponding fields of question.

Changelings look like their living counterparts, save for a visual characteristic implying an association with their creator's breed.[2]

Creating Changelings

Obtaining Consent

Removing the shadow first requires obtaining the mortal's consent as determined by the mortal's consumption of faerie food[1][2]. This definition of "consent" is dubious by mortal standards, as there is no requirement for mortals to fully understand or even know of the consequences of eating the faerie food[1][2].

Removal of the Shadow and Delivery to the Shadow Rift

Once consent (such that it is) has been given, the creation of the changeling is a multistep process requiring the proper Tools of Transcendence.[4] Summarizing and abridging the ritual, the process requires the lighting of a Shading Candle to keep the mortal asleep, shearing off the shadow with a Silver Sickle, and delivering the shadow to the Shadow Rift in a Shadow Sack before the Candle runs its course or is snuffed out.

Advancement

Changelings advance by character class. Most breeds of changelings only take levels in the expert class, with a few exceptions.[5]

Languages

Changelings known and speak the same languages as their mortal predecessors.[1][2]

Encountering Changelings

Changelings dwell within the Shadow Rift, where they make up about a quarter of the population.[6] They are most concentrated in the town of Anvolee, where they make up the vast majority of the popuation.[7] They can also be encountered in Tepest[8].

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 The Shadow Rift (Module) p. 151
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Denizens of Dread p. 48
  3. Van Richten's Guide to the Shadow Fey p. 81
  4. For details on the ritual and proper order of steps, see The Shadow Rift module p. 151-152, Denizens of Darkness p. 35, or Denizens of Dread p. 48. For details on the magical tools, see Van Richten's Guide to the Shadow Fey p. 83
  5. Van Richten's Guide to the Shadow Fey p. 109-110
  6. Gazetteer V p. 98
  7. Gazetteer V p. 118
  8. Gazetteer V p.51

Data from the Ravenloft Catalogue

The Shadow Rift
Denizens of Darkness

The Shadow Rift - p151
Denizens of Darkness - pp35-36

The Shadow Rift - pp151-152
Denizens of Darkness - pp35-36

The Shadow Rift - p151-152
Denizens of Darkness - pp35-36

Kin


Subcategories

This category has the following 9 subcategories, out of 9 total.

A

B

F

M

P

S

T

Pages in category "Changeling"

The following 6 pages are in this category, out of 6 total.