Category:Changeling: Difference between revisions
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''Note: this article deals with the changeling [[construct]]s created by the [[Shadow Fey]]. For the changeling [[humanoid]]s of [[doppelganger descent, see [[:category:Changeling (doppelganger-blooded)]].'' | |||
{{canon}} | {{canon}} | ||
Also known as "kin," [[ | Also known as "kin,"<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> [[changeling]]s are [[construct]]<ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> servitors created by the [[Arak]] races from [[humanoid]] [[soul]]-shadows placed in new [[flesh]] bodies.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> To create a changeling, a shadow fey must remove a [[mortal]]'s shadow (which also holds the person's soul)<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>. The living [[body]] left behind becomes a [[mindless]]<ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> husk, going through the motions of a person's old routines but otherwise having no personality or drive<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>, leading them to be called [[elfshot]] or [[shadowreft]].<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="VRGttSF p. 81">[[Van Richten's Guide to the Shadow Fey]] p. 81</ref> Meanwhile, the new changeling construct becomes obsessively devoted to a certain trade or [[craft]], ignoring all other things.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> Changelings are [[immortal]] but without [[emotion]] or personality. Most changelings will not even act in their own self-defense.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> The [[powriekin]], [[muryankin]], [[sithkin]], and [[tegkin]] are notable exceptions. | ||
The skillset of a changeling is determined by which of the Breeds of the Arak the creator belongs to.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> Becoming a changeling is usually reserved for particularly adept individuals in their corresponding fields of question. | |||
Changelings look like their [[living]] counterparts, save for a visual characteristic implying an association with their creator's breed.<ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> | |||
==Creating Changelings== | |||
===Obtaining Consent=== | |||
Removing the shadow first requires obtaining the mortal's consent as determined by the mortal's consumption of [[faerie food]]<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>. This definition of "consent" is dubious by mortal standards, as there is no requirement for mortals to fully understand or even know of the consequences of eating the faerie food<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref>. | |||
===Removal of the Shadow and Delivery to the Shadow Rift=== | |||
Once consent (such that it is) has been given, the creation of the changeling is a multistep process requiring the proper [[:category:Tools of Transcendence|Tools of Transcendence]].<ref>For details on the [[ritual]] and proper order of steps, see The Shadow Rift module p. 151-152, Denizens of Darkness p. 35, or Denizens of Dread p. 48. For details on the magical tools, see Van Richten's Guide to the Shadow Fey p. 83</ref> Summarizing and abridging the ritual, the process requires the lighting of a [[Shading Candle]] to keep the mortal asleep, shearing off the shadow with a [[Silver Sickle]], and delivering the shadow to the Shadow Rift in a [[Shadow Sack]] before the Candle runs its course or is snuffed out. | |||
==Advancement== | |||
Changelings advance by [[character]] [[class]]. Most breeds of changelings only take levels in the [[expert]] class, with a few exceptions.<ref>Van Richten's Guide to the Shadow Fey p. 109-110</ref> | |||
==[[Language]]s== | |||
Changelings known and speak the same languages as their mortal predecessors.<ref name="TSR p. 151">[[The Shadow Rift (Module)]] p. 151</ref><ref name="Den of Dre p. 48">[[Denizens of Dread]] p. 48</ref> | |||
[[ | ==Encountering Changelings== | ||
[[category:Native Monster of the Shadow Rift]][[category:native Monster of Tepest]] | Changelings dwell within the [[Shadow Rift]], where they make up about a quarter of the population.<ref>[[Gazetteer V]] p. 98</ref> They are most concentrated in the town of [[Anvolee]], where they make up the vast majority of the popuation.<ref>Gazetteer V p. 118</ref> They can also be encountered in [[Tepest]]<ref name="GazV p. 51">Gazetteer V p.51</ref>. | ||
{{ref}} | |||
[[Category:construct]] | |||
[[category:Native Monster of the Shadow Rift]] | |||
[[category:native Monster of Tepest]] | |||
[[category:Shadowy Creature]] | |||
[[Category:Slave]] | |||
==Data from the Ravenloft Catalogue== | ==Data from the Ravenloft Catalogue== | ||
Latest revision as of 20:49, 9 June 2022
Note: this article deals with the changeling constructs created by the Shadow Fey. For the changeling humanoids of [[doppelganger descent, see category:Changeling (doppelganger-blooded).
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This section contains canon info from officially published sources |
Also known as "kin,"[1][2] changelings are construct[2] servitors created by the Arak races from humanoid soul-shadows placed in new flesh bodies.[1][2] To create a changeling, a shadow fey must remove a mortal's shadow (which also holds the person's soul)[1][2]. The living body left behind becomes a mindless[2] husk, going through the motions of a person's old routines but otherwise having no personality or drive[1][2], leading them to be called elfshot or shadowreft.[1][3] Meanwhile, the new changeling construct becomes obsessively devoted to a certain trade or craft, ignoring all other things.[1][2] Changelings are immortal but without emotion or personality. Most changelings will not even act in their own self-defense.[1][2] The powriekin, muryankin, sithkin, and tegkin are notable exceptions.
The skillset of a changeling is determined by which of the Breeds of the Arak the creator belongs to.[1][2] Becoming a changeling is usually reserved for particularly adept individuals in their corresponding fields of question.
Changelings look like their living counterparts, save for a visual characteristic implying an association with their creator's breed.[2]
Creating Changelings
Obtaining Consent
Removing the shadow first requires obtaining the mortal's consent as determined by the mortal's consumption of faerie food[1][2]. This definition of "consent" is dubious by mortal standards, as there is no requirement for mortals to fully understand or even know of the consequences of eating the faerie food[1][2].
Removal of the Shadow and Delivery to the Shadow Rift
Once consent (such that it is) has been given, the creation of the changeling is a multistep process requiring the proper Tools of Transcendence.[4] Summarizing and abridging the ritual, the process requires the lighting of a Shading Candle to keep the mortal asleep, shearing off the shadow with a Silver Sickle, and delivering the shadow to the Shadow Rift in a Shadow Sack before the Candle runs its course or is snuffed out.
Advancement
Changelings advance by character class. Most breeds of changelings only take levels in the expert class, with a few exceptions.[5]
Languages
Changelings known and speak the same languages as their mortal predecessors.[1][2]
Encountering Changelings
Changelings dwell within the Shadow Rift, where they make up about a quarter of the population.[6] They are most concentrated in the town of Anvolee, where they make up the vast majority of the popuation.[7] They can also be encountered in Tepest[8].
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 The Shadow Rift (Module) p. 151
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Denizens of Dread p. 48
- ↑ Van Richten's Guide to the Shadow Fey p. 81
- ↑ For details on the ritual and proper order of steps, see The Shadow Rift module p. 151-152, Denizens of Darkness p. 35, or Denizens of Dread p. 48. For details on the magical tools, see Van Richten's Guide to the Shadow Fey p. 83
- ↑ Van Richten's Guide to the Shadow Fey p. 109-110
- ↑ Gazetteer V p. 98
- ↑ Gazetteer V p. 118
- ↑ Gazetteer V p.51
Data from the Ravenloft Catalogue
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The Shadow Rift - p151 | ||
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The Shadow Rift - pp151-152 | ||
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The Shadow Rift - p151-152 | ||
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Kin |
Subcategories
This category has the following 9 subcategories, out of 9 total.
Pages in category "Changeling"
The following 6 pages are in this category, out of 6 total.
