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'''Degalia lies''' in the [[Vale of Tears]] in central eastern Darkon near [[Sidnar]] and equidistant, as the crow lies at least, from [[Maykle]] and [[Nevuchar Springs]]. It is built on [[Lake Korst]] at the mouth of the [[Foaming River]]. It is connected to the rest of [[Darkon]] principally by [[riverboat|riverboats]] reaching the Vuchar via Lake Korst and the [[Khourx River]]. It is connected to [[Karg]] by a maze of country roads and to [[Sidnar]] by the [[The Ascent]].
{{canon}}
'''Degalia''' lies in the [[Vale of Tears]] in central eastern Darkon near [[Sidnar]] and equidistant, as the [[crow]] flies at least, from [[Maykle]] and [[Nevuchar Springs]]. It is built on [[Lake Korst]] at the mouth of the [[Foaming River]], part of it straddling the [[river]] in fact. It is connected to the rest of [[Darkon]] principally by [[riverboat|riverboats]] reaching the Vuchar via Lake Korst and the [[Khourx River]]. It is connected to [[Karg]] by a maze of country roads and to [[Sidnar]] by the [[The Ascent]].<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>


The [[Small Town|town]] has a population of 1,500 and is overwelmingly home to [[Halfling|halflings]]. Much of the place is literally built over Lake Korst and straddles the Foaming River.
The [[Small Town|town]] has a population of 1,500 and is overwelmingly home to [[Halfling|halflings]]. Much of the place is literally built over Lake Korst and straddles the Foaming River. The town square is, however, on terra firma. The Ascent departs from it to the east.<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>
 
==Chronology==
*[[740 BC]] [[The Grand Conjunction]] - As time goes on, [[Azalin Rex]] begins to pay less attention to [[Dla, and the [[Kargat]] start becoming more audacious in abusing and exploiting their authority in [[Delagia]] and [[Sidnar]].<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>
*[[750 BC]] - [[The Requiem]]. A wave of energy from the [[Doomsday Device]], causing the [[fish]] locked up in the fish farms to leap about in unrest. [[The Monster of Lake Korst]] arrives some time after.<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>
*From [[750 BC]] Up to 755 BC - With Azalin gone, the local [[Darkonian]] nobility wipe Delagia, Sidnar, and their environs clean of Kargat [[agent]]s.<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>
*[[751 BC]] - [[The Monster of Lake Korst]], an [[aquatic]] monstrosity of unknown nature, assaults and partially feasts upon several swimmers.<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>
*[[755 BC]] or Later - Azalin Rex returns and has the barons of Delagia and Sidnar [[executed]], replacing them with the siblings [[Baroness Almeta Constantine]] and [[Baron Kasen Constantine]].<ref name="Gaz II p. 41-42">[[Gaz II]] p. 41-42</ref>


[[Category:Community]]
[[Category:Community]]
[[Category:Port]]
[[Category:Community in Darkon]]
[[Category:Small Town]]
[[Category:Small Town]]
[[Category:Port of Lake Korst]]
[[Category:Port of the Vuchar River System]]
[[Category:Former Port of the Musarde River System]]
[[Category:Locations in the Vale of Tears]]
[[Category:Locations in Darkon]]
[[Category:Locations in Darkon]]
[[Category:Halfling Culture]]


==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==

Latest revision as of 15:51, 22 June 2022

Degalia lies in the Vale of Tears in central eastern Darkon near Sidnar and equidistant, as the crow flies at least, from Maykle and Nevuchar Springs. It is built on Lake Korst at the mouth of the Foaming River, part of it straddling the river in fact. It is connected to the rest of Darkon principally by riverboats reaching the Vuchar via Lake Korst and the Khourx River. It is connected to Karg by a maze of country roads and to Sidnar by the The Ascent.[1]

The town has a population of 1,500 and is overwelmingly home to halflings. Much of the place is literally built over Lake Korst and straddles the Foaming River. The town square is, however, on terra firma. The Ascent departs from it to the east.[1]

Chronology

Data from the Ravenloft Catalogue

Requiem: The Grim Harvest - Necropolis
Ravenloft Gazetteer Volume II

Ravenloft Gazetteer Volume II - p42

Ravenloft Third Edition - pp34, 116
Domains of Dread - p34
Van Richten's Monster Hunter's Compendium I - pp244-245
Requiem: The Grim Harvest - Necropolis - pp7-8
The Ravenloft Campaign Setting:Domains and Denizens - p13
Van Richten's Guide to The Created - pp54-55
Realm of Terror - p67
Ravenloft Gazetteer Volume II - pp41-42

Requiem: The Grim Harvest - poster map


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Gaz II p. 41-42