East Timori Road: Difference between revisions

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The East Timori Road reaches from the [[Fortress Cliffs]] overlooking the [[Nocturnal Sea]] to [[the Descent]] carved into the face of the [[Shadow Rift]]. It joins the lands of [[Tepest]] and [[Nova Vaasa]] and the communities of [[Briggdarrow]], [[Viktal]], [[Kelle]], [[Liara]], [[Kantora]] and [[Egertus]]. The East Timori Road connects in Kantora with the [[Prince's Road]] that joins Kantora and [[Bergovitsa]]. Prior to the [[Great Upheaval]] of 740 . . . .
'''The East Timori''' Road reaches from the cliffs overlooking the [[Nocturnal Sea]] to [[the Descent]] carved into the face of the [[Shadow Rift]]. It joins the lands of [[Tepest]] and [[Nova Vaasa]] and the communities of [[Briggdarrow]], [[Viktal]], [[Kellee]], [[Liara]], [[Kantora]] and [[Egertus]]. The East Timori Road connects in Kantora with the [[Prince's Road]] that joins Kantora and [[Bergovitsa]]. The [[Strigos Road]] will connect the East Timori Road at Liara to both the [[Argenteus Road]] and the [[Tempe Road]] just west of [[Tempe Falls]] in Darkon.


The East Timori Road follows the [[Vaughn Dnar River]] from its source at [[Lake Kronov]] to Kantora and from there the ''Sydligdnar'' ("South Dnar River") to the sea. From Egertus to the [[Tepestani  frontier]] the road stands back from the river bank, daring not tred on the best irrigated land and the richest crops. In Tepest road and river cross, recross, and recross one another as they navigate its broken terrain. The East Timori Road stays on the south side of the 'Sydligdnar'' and stays on the south side of the Vaughn from Kantora until just after the Trished River, inviting the hypothesis that at that point either the Vaughn Dnar becomes fordable or has a bridge thrown across it. Similarly, the Borchava River is either forded or crossed with a bridge. At Liara the road crosses over the river by means of a bridge. In Tepest it crosses the river four times by means of ancient stone bridges.
The division of the [[Timori Road]] into the [[East Timori Road]] and the [[West Timori Road]] occured in [[740 BC]] as part [[Great Upheaval]]. The [[Timori Road]] ran from [[Egertus]] at the edge of the [[Nightmare Lands]] to [[Lekar]] in northwestern [[Falkovnia]]. The gash upon the face of the [[Land of Mists]] that is the [[Shadow Rift]] severed it.  


In Tepest the East Timori Road traverses thick forests as it weaves its way through uneven terrain. At every moment an ambush by [[goblins]] must be expected. And there are worse things in that land than goblins to ambush a traveller. The rangers native to the place do what they can, but there is simply too few people and too much wilderness.
The East Timori Road follows the [[Vaughn Dnar River]] from its source at [[Lake Kronov]] to Kantora and from there the ''[[Sydligdnar]]'' ("South Dnar River") to the sea. From Egertus to the [[Tepestani  frontier]] the road stands back from the river bank, daring not tred on the best irrigated land and the richest crops. In Tepest the road and river cross, recross, and recross one another as they navigate its broken terrain. The East Timori Road stays on the south side of the ''Sydligdnar'' and stays on the south side of the Vaughn Dnar from Kantora until just after the Trished River, inviting the hypothesis that at that point either the Vaughn Dnar becomes fordable or has a [[bridge]] thrown across it. Similarly, the Borchava River is either forded or crossed with a bridge. At Liara the road crosses over the river by means of a bridge. In Tepest it crosses the river four times by means of four [[Stone Bridges (Tepest) | ancient stone bridges]].


In Nova Vaasa the traveller on the East Timori Road is safer than a traveller on any other road in the land. From the [[Tepestani frontier]] to [[Kantora]] and beyond farmland dotted with farmsteds stretches back from the river bank to the road. The only point at which the road can be said to be crossing anything approaching a lonely plain is close to Egertus. There the Sydligdnar sinks deep into the Katsmund Canyon and securing access to its waters in useful quantities becomes nigh impossible. At that point one stands at the edge of the ''Dommark'' and feels chillingly alone. Still, bandits rarely ride out of that blasted plain. Where they do ride from is the nearby [[Briarwood]], lying between Egertus and Kantora and a little south of the road, seemingly immune to both the conditions that make the ''Dommark'' a virtual desert and to the axes of men. Still, on at least one occasion, [[Prince Othmar]] did make a point of sending foreign mercenaries to clear out the bandits. Another place from which bandits may ride out to attack the traveller is from [[Darkon]] as the East Timori Road hugs the Darkonese frontier east of Liara. still, the greater danger to the traveller may be ill met not on the road but at inns at night and in entering the towns and cities, for these places are thick with criminality. Of course back on the road one can have one's purse picked by a tax collector, particularly if he is in the employ of Prince Bolshnik.
In Tepest the East Timori Road traverses thick forests as it weaves its way through rugged terrain of the jagged, rocky hills of the [[Timori Pass]]. At every moment an ambush by [[goblins]] or [[goblin beasts]] must be expected. And there are worse things in that land to ambush a traveller such as [[trolls]] and [[fey]]. The [[rangers]] from Viktal and [[militiamen]] from Kellee do what they can, but there is simply too few people and too much wilderness.


In Nova Vaasa the traveller on the East Timori Road is safer than a traveller on any other road on the [[Vaasi Plateau]], which is damningly faint praise. From the [[Tepest]]ani frontier to [[Kantora]] and beyond farmland stretches back from the river bank to the road. The only point at which the road can be said to be crossing anything approaching a lonely plain is close to Egertus. There the ''Sydligdnar'' sinks deep into the [[Katsmund Canyon]] and securing access to its waters in useful quantities becomes nigh impossible. At that point one stands at the edge of the ''[[Dommark]]'' and feels chillingly alone. Still, bandits do not fare well on that blasted plain. They fare much better in the nearby [[Briarweed Forest]], lying between Egertus and Kantora and a little south of the road, seemingly immune to both the conditions that make the ''Dommark'' a virtual desert and to the axes of men. On at least one occasion however, [[Prince Othmar]] ''has'' made a point of sending foreign mercenaries to clear out the bandits. Since the [[Great Upheaval]] in 740 BC bandit attacks against travellers between the [[Tepest]]ani frontier and the [[Trished River]], where the East Timori road hugs the [[Darkon]]ese frontier, have become ever more frequent. Desperate or brave bandits, who would not have dared shelter in the [[Forgotten Hills]] when they were part of [[Arak]], have learned that they may do so now with some hope of not being carried off in the night. Of course the inns and especially the towns and cities along the way are thick with criminality. And back on the road a purse can be emptied by a tax collector, especially if he is employed by the Bolshnik.


'''WIKISEED FROM CATALOGUE :''' Part of [[Timori Road]]''(Please edit freely, then remove this note and WIKISEED label)''
==Data from the Ravenloft Catalogue==


==Data from the Ravenloft Catalogue==
[[Category:Road in Tepest]]
[[Category:Road in Nova Vaasa]]
[[Category:Road]]
[[Category:Streets of Briggdarrow]]
[[Category:Streets of Viktal]]
[[Category:Streets of Kellee]]
[[Category:Streets of Liara]]
[[Category:Streets of Kantora]]
[[Category:Streets of Egertus]]
[[Category:Transportation in Briggdarrow]]
[[Category:Transportation in Viktal]]
[[Category:Transportation in Kellee]]
[[Category:Transportation in Tepest]]
[[Category:Transportation in Liara]]
[[Category:Transportation in Kantora]]
[[Category:Transportation in Egertus]]
[[Category:Transportation in Nova Vaasa]]
[[Category:Locations in Briggdarrow]]
[[Category:Locations in Viktal]]
[[Category:Locations in Kellee]]
[[Category:Locations in Tepest]]
[[Category:Locations in Liara]]
[[Category:Locations in Kantora]]
[[Category:Locations in Egertus]]
[[Category:Locations in Nova Vaasa]]


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[[Category:road]]
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Latest revision as of 12:26, 15 February 2026

The East Timori Road reaches from the cliffs overlooking the Nocturnal Sea to the Descent carved into the face of the Shadow Rift. It joins the lands of Tepest and Nova Vaasa and the communities of Briggdarrow, Viktal, Kellee, Liara, Kantora and Egertus. The East Timori Road connects in Kantora with the Prince's Road that joins Kantora and Bergovitsa. The Strigos Road will connect the East Timori Road at Liara to both the Argenteus Road and the Tempe Road just west of Tempe Falls in Darkon.

The division of the Timori Road into the East Timori Road and the West Timori Road occured in 740 BC as part Great Upheaval. The Timori Road ran from Egertus at the edge of the Nightmare Lands to Lekar in northwestern Falkovnia. The gash upon the face of the Land of Mists that is the Shadow Rift severed it.

The East Timori Road follows the Vaughn Dnar River from its source at Lake Kronov to Kantora and from there the Sydligdnar ("South Dnar River") to the sea. From Egertus to the Tepestani frontier the road stands back from the river bank, daring not tred on the best irrigated land and the richest crops. In Tepest the road and river cross, recross, and recross one another as they navigate its broken terrain. The East Timori Road stays on the south side of the Sydligdnar and stays on the south side of the Vaughn Dnar from Kantora until just after the Trished River, inviting the hypothesis that at that point either the Vaughn Dnar becomes fordable or has a bridge thrown across it. Similarly, the Borchava River is either forded or crossed with a bridge. At Liara the road crosses over the river by means of a bridge. In Tepest it crosses the river four times by means of four ancient stone bridges.

In Tepest the East Timori Road traverses thick forests as it weaves its way through rugged terrain of the jagged, rocky hills of the Timori Pass. At every moment an ambush by goblins or goblin beasts must be expected. And there are worse things in that land to ambush a traveller such as trolls and fey. The rangers from Viktal and militiamen from Kellee do what they can, but there is simply too few people and too much wilderness.

In Nova Vaasa the traveller on the East Timori Road is safer than a traveller on any other road on the Vaasi Plateau, which is damningly faint praise. From the Tepestani frontier to Kantora and beyond farmland stretches back from the river bank to the road. The only point at which the road can be said to be crossing anything approaching a lonely plain is close to Egertus. There the Sydligdnar sinks deep into the Katsmund Canyon and securing access to its waters in useful quantities becomes nigh impossible. At that point one stands at the edge of the Dommark and feels chillingly alone. Still, bandits do not fare well on that blasted plain. They fare much better in the nearby Briarweed Forest, lying between Egertus and Kantora and a little south of the road, seemingly immune to both the conditions that make the Dommark a virtual desert and to the axes of men. On at least one occasion however, Prince Othmar has made a point of sending foreign mercenaries to clear out the bandits. Since the Great Upheaval in 740 BC bandit attacks against travellers between the Tepestani frontier and the Trished River, where the East Timori road hugs the Darkonese frontier, have become ever more frequent. Desperate or brave bandits, who would not have dared shelter in the Forgotten Hills when they were part of Arak, have learned that they may do so now with some hope of not being carried off in the night. Of course the inns and especially the towns and cities along the way are thick with criminality. And back on the road a purse can be emptied by a tax collector, especially if he is employed by the Bolshnik.

Data from the Ravenloft Catalogue

Servants of Darkness

Servants of Darkness - p17 Ravenloft Gazetteer Volume V - p46,48

Servants of Darkness - poster map Ravenloft Gazetteer Volume V - p46