Category:Kelp Angler: Difference between revisions
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A kelp angler is an intelligent and dangerous [[aquatic]] [[plant]] that lies in wait for potential [[prey]] to pass by before using its [[confusion (Spell)|confusion]] [[spell-like ability]] and then lashing out with its tentacles. A kelp angler appears as a Large jellyfish-shaped clump of [[kelp]], [[camouflaged]] to blend in with the local terrain. If damaged in combat, a kelp angler can regenerate wounds, though not when [[acid]] is used against it.<ref>[[Fiend Folio (3.0)]] p. 112-113</ref> | A kelp angler is an intelligent and dangerous [[aquatic]] [[plant]] that lies in wait for potential [[prey]] to pass by before using its [[confusion (Spell)|confusion]] [[spell-like ability]] and then lashing out with its tentacles. A kelp angler appears as a Large jellyfish-shaped clump of [[kelp]], [[camouflaged]] to blend in with the local terrain. If damaged in combat, a kelp angler can regenerate wounds, though not when [[acid]] is used against it.<ref>[[Fiend Folio (3.0)]] p. 112-113</ref> | ||
Kelp Anglers can be found in the {{netbook-small}}[[Nocturnal Sea]]<ref>[[Nocturnal Sea Gazetteer]] p. 86</ref>, the [[Drowning Deep]]<ref>Nocturnal Sea Gaz. p. 229</ref>, {{Spec|the [[Sea of Sorrows]] and the coastlines of many [[domain]]s.}}<ref name="John Mangrum">[[John Mangrum]], collected in [[The Definitive 3rd Edition Ravenloft Monstrous List]] p. 196</ref> However, kelp anglers flourish the best in [[Saragoss]].<ref name="John Mangrum">[[John Mangrum]], collected in [[The Definitive 3rd Edition Ravenloft Monstrous List]] p. 196</ref> | Kelp Anglers can be found in the {{netbook-small}}[[Nocturnal Sea]]<ref>[[Nocturnal Sea Gazetteer]] p. 86</ref>, the [[Drowning Deep]]<ref>Nocturnal Sea Gaz. p. 229</ref>, {{Spec|the [[Sea of Sorrows]] and the coastlines of many [[domain]]s.}}<ref name="John Mangrum">[[John Mangrum]], collected in [[The Definitive 3rd Edition Ravenloft Monstrous List]] p. 196</ref> {{Spec|However, kelp anglers flourish the best in [[Saragoss]].}}<ref name="John Mangrum">[[John Mangrum]], collected in [[The Definitive 3rd Edition Ravenloft Monstrous List]] p. 196</ref> | ||
==Descriptive Text== | ==Descriptive Text== | ||
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''1st mt. said (& I agree) smthing wrng w/a place whr [[plant]]s fish for men.'' | ''1st mt. said (& I agree) smthing wrng w/a place whr [[plant]]s fish for men.'' | ||
-Ship's log of the [[Stormrake]], [[Captain Elias Blackburn]], recovered from [[Saragoss]] in [[749 BC|749]] | -Ship's log of the [[Stormrake]], [[Captain Elias Blackburn]], recovered from [[Saragoss]] in [[749 BC|749]]<ref>Descriptive text from [[John W. Mangrum]]'s [[Teeny Tiny Tales of Terror]] project (contributed by [[Nathan Okerlund]]), from posts on the [[Cafe de Nuit|Fraternity of Shadows message board]].</ref> | ||
{{ref}} | {{ref}} | ||
[[category:Aquatic]] | [[category:Aquatic]] | ||
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[[category:Camouflaged]] | [[category:Camouflaged]] | ||
[[category:Carnivorous Plant]] | [[category:Carnivorous Plant]] | ||
[[category:CR 9]] | |||
[[category:Flora of the Drowning Deep]] | |||
[[category:Flora of the Nocturnal Sea]] | [[category:Flora of the Nocturnal Sea]] | ||
[[category:Flora of Saragoss]] | [[category:Flora of Saragoss]] | ||
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[[category:Hider]] | [[category:Hider]] | ||
[[category:Kelp]] | [[category:Kelp]] | ||
[[category:Native Monster of the Drowning Deep]] | |||
[[category:Native Monster of the Nocturnal Sea]] | [[category:Native Monster of the Nocturnal Sea]] | ||
[[category:Native Monster of Saragoss]] | [[category:Native Monster of Saragoss]] | ||
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[[category:Plant]] | [[category:Plant]] | ||
[[category:Seaweed]] | [[category:Seaweed]] | ||
[[category:Teeny Tiny Tales of Terror]] | |||
[[category:True Neutral]] | [[category:True Neutral]] | ||
Latest revision as of 08:42, 15 December 2019
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This section contains canon info from officially published sources |
A kelp angler is an intelligent and dangerous aquatic plant that lies in wait for potential prey to pass by before using its confusion spell-like ability and then lashing out with its tentacles. A kelp angler appears as a Large jellyfish-shaped clump of kelp, camouflaged to blend in with the local terrain. If damaged in combat, a kelp angler can regenerate wounds, though not when acid is used against it.[1]
Kelp Anglers can be found in the
Nocturnal Sea[2], the Drowning Deep[3],
the Sea of Sorrows and the coastlines of many domains.[4]
However, kelp anglers flourish the best in Saragoss.[4]
Descriptive Text
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This section contains Homebrew non-canon info, created by fans |
6.16.738 Almst lost D tday to bizrr thing. Srt of amb. seawd whc puts out feelrs to ctch food. D was struck of one & ws draggd below, but Mr S cut "line" w/hs clsp knf, savd him. (Mch sawing necess., crttr v. tough in skn.) Chased thing away w/noise, hrpn.
1st mt. said (& I agree) smthing wrng w/a place whr plants fish for men.
-Ship's log of the Stormrake, Captain Elias Blackburn, recovered from Saragoss in 749[5]
References
- ↑ Fiend Folio (3.0) p. 112-113
- ↑ Nocturnal Sea Gazetteer p. 86
- ↑ Nocturnal Sea Gaz. p. 229
- ↑ 4.0 4.1 John Mangrum, collected in The Definitive 3rd Edition Ravenloft Monstrous List p. 196
- ↑ Descriptive text from John W. Mangrum's Teeny Tiny Tales of Terror project (contributed by Nathan Okerlund), from posts on the Fraternity of Shadows message board.
This category currently contains no pages or media.
- Canon
- Netbook-canon
- Speculation
- Homebrew non-canon
- Aquatic
- Aquatic Subtype
- Ambusher
- Camouflaged
- Carnivorous Plant
- CR 9
- Flora of the Drowning Deep
- Flora of the Nocturnal Sea
- Flora of Saragoss
- Flora of the Sea of Sorrows
- Hider
- Kelp
- Native Monster of the Drowning Deep
- Native Monster of the Nocturnal Sea
- Native Monster of Saragoss
- Native Monster of the Sea of Sorrows
- Neutral
- Plant
- Seaweed
- Teeny Tiny Tales of Terror
- True Neutral