Category:Deathbringer: Difference between revisions

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{{canon}}
{{canon}}
Deathbringers are massive and brutish [[humanoid]]-shaped [[undead]] that love wreaking havoc on the battlefield. Deathbringers are said to often take charge of troops for [[fiend]]s, other [[undead]], or any particularly [[evil]] beings that allows them to kill and destroy with impunity. However, deathbringer tactics (at least on the personal level) are not particularly nuanced nor do they have any particular interaction or other leadership relevant [[skill]]s other than [[Intimidate]].<ref name="Monster Manual II (3.0) p. 55">[[Monster Manual II (3.0)]] p. 55</ref>
Nonetheless, deathbringers are engines of destruction, highly skilled at demolishing their opponents with a [[flail]] in each hand. They also have a few magical powers, the ability to unleash bursts of [[negative energy]] and the ability to use [[Greater Dispel Magic]] as a [[spell-like ability]].<ref name="Monster Manual II (3.0) p. 55">[[Monster Manual II (3.0)]] p. 55</ref>


==Descriptive Text==
==Descriptive Text==
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[[category:Corporeal Undead]]
[[category:Corporeal Undead]]
[[category:CR 18]]
[[category:CR 17]]
[[category:Elite Soldier]]
[[category:Elite Soldier]]
[[category:Neutral Evil]]
[[category:Teeny Tiny Tales of Terror]]
[[category:Teeny Tiny Tales of Terror]]
[[category:Undead]]
[[category:Undead]]

Revision as of 00:19, 5 December 2019

Deathbringers are massive and brutish humanoid-shaped undead that love wreaking havoc on the battlefield. Deathbringers are said to often take charge of troops for fiends, other undead, or any particularly evil beings that allows them to kill and destroy with impunity. However, deathbringer tactics (at least on the personal level) are not particularly nuanced nor do they have any particular interaction or other leadership relevant skills other than Intimidate.[1]

Nonetheless, deathbringers are engines of destruction, highly skilled at demolishing their opponents with a flail in each hand. They also have a few magical powers, the ability to unleash bursts of negative energy and the ability to use Greater Dispel Magic as a spell-like ability.[1]

Descriptive Text

“Yes, those war machines made of corpses in Cavitius were terrible. But that wasn’t all. They had one of their generals, or whatever title it had as a commanding officer, a tall, large brute with a large spiked war flail in each hand.

This general didn’t stay back to command its troops from a safe distance: it stood first line and was also a terrible warrior.

One of our best cavalier tried to take it down, but the brute made the horse trip on the ground, and then it endlessly flailed horse and man on the ground until they were unrecognizable from each other.

Then it laughed maniacally and some of the human warriors around it fell on the ground or had nasty bloody wounds appearing on them, while the undead were healed by the same supernatural effect!

It was later sent to a magical pit in the ground by a magic user on our side. But it wasn’t destroyed, I’m quite sure of it.”

- a mercenary tale[2]

References

  1. 1.0 1.1 Monster Manual II (3.0) p. 55
  2. Descriptive text from John W. Mangrum's Teeny Tiny Tales of Terror project (contributed by Joel Paquin), from posts on the Fraternity of Shadows message board.

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