Old Bones: Difference between revisions

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Created page with " {{homebrew}} According to Strahd von Zarovich, Old Bones was a water elementa conjured and assigned the task of gathering bones in the sewers beneath I..."
 
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{{homebrew}}
{{homebrew}}


According to [[Strahd von Zarovich]], Old Bones was a [[water elementa]] [[conjured]] and assigned the task of gathering [[bone]]s in the [[sewers]] beneath [[Il Aluk]]. It performed this task for a hundred years before [[the Requiem]] occurred transforming Il Aluk into [[Necropolis]]. The energy unleashed killed the water elemental and [[reanimated]] it as a [[necromental]]. Furthermore, the wave of energy [[liberated]] the creature. Old Bones subsequently fled Necropolis and [[Darkon]] and made the [[Musarde River]] system, however avoiding the [[Vuchar River]]. In [[Barovia]], Strahd has called for its demise.
According to [[Strahd von Zarovich]], Old Bones was a [[water elemental]] [[conjured]] and assigned the task of gathering [[bone]]s in the [[sewers]] beneath [[Il Aluk]]. It performed this task for a hundred years before [[the Requiem]] occurred transforming Il Aluk into [[Necropolis]]. The energy unleashed killed the water elemental and [[reanimated]] it as a [[necromental]]. Furthermore, the wave of energy [[liberated]] the creature. Old Bones subsequently fled Necropolis and [[Darkon]] and made the [[Musarde River]] system, however avoiding the [[Vuchar River]]. In [[Barovia]], Strahd has called for its demise.


Old Bones loves the rush of flowing rapids and strong rivers. It also enjoys collecting [[bone]]s of those it kills, and it wears these like a [[human]] might wear a cloak. Bones rattling accompanying a roar, or the screams of its victims, denote that Old Bones comes near.<ref>Based upon descriptive text from [[John W. Mangrum]]'s [[Teeny Tiny Tales of Terror]] project (contributed by [[USER:cure|cure]]), from posts on the [[Cafe de Nuit|Fraternity of Shadows message board]].</ref>
Old Bones loves the rush of flowing rapids and strong rivers. It also enjoys collecting [[bone]]s of those it kills, and it wears these like a [[human]] might wear a cloak. Bones rattling accompanying a roar, or the screams of its victims, denote that Old Bones comes near.<ref>Based upon descriptive text from [[John W. Mangrum]]'s [[Teeny Tiny Tales of Terror]] project (contributed by [[USER:cure|cure]]), from posts on the [[Cafe de Nuit|Fraternity of Shadows message board]].</ref>
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[category:character]][[category:NPC]]
[category:character]][[category:NPC]]
[[category:Conjured]]
[[category:Corrupted]]
[[category:Corrupted]]
[[category:Elemental]]
[[category:Elemental]]

Revision as of 15:41, 7 December 2019

According to Strahd von Zarovich, Old Bones was a water elemental conjured and assigned the task of gathering bones in the sewers beneath Il Aluk. It performed this task for a hundred years before the Requiem occurred transforming Il Aluk into Necropolis. The energy unleashed killed the water elemental and reanimated it as a necromental. Furthermore, the wave of energy liberated the creature. Old Bones subsequently fled Necropolis and Darkon and made the Musarde River system, however avoiding the Vuchar River. In Barovia, Strahd has called for its demise.

Old Bones loves the rush of flowing rapids and strong rivers. It also enjoys collecting bones of those it kills, and it wears these like a human might wear a cloak. Bones rattling accompanying a roar, or the screams of its victims, denote that Old Bones comes near.[1]

References

  1. Based upon descriptive text from John W. Mangrum's Teeny Tiny Tales of Terror project (contributed by cure), from posts on the Fraternity of Shadows message board.

[category:character]]