Category:Chemist: Difference between revisions
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{{Homebrew non-canon-small}} | {{Homebrew non-canon-small}} | ||
The SRD of Edition 3.5 adds to Craft([[Alchemy]]) the prerequisite of [[spellcaster]]. This is troublesome in Ravenloft as the manufacture of gunpower and the entirety of a field of science | The SRD of Edition 3.5 adds to Craft ([[Alchemy]]) the prerequisite of [[spellcaster]] (See below). This is troublesome in Ravenloft as both the manufacture of [[gunpower]] and the entirety of a field of science that is actively pursued in [[Lamordia]] then presuppose the ability to cast spells. | ||
[[Category:Profession]][[Category:Chemistry]] | [[Category:Profession]][[Category:Chemistry]] | ||
"To make an item using Craft (alchemy), you must have alchemical equipment and be a spellcaster. If you are working in a city, you can buy what you need as part of the raw materials cost to make the item, but alchemical equipment is difficult or impossible to come by in some places. Purchasing and maintaining an alchemist’s lab grants a +2 circumstance bonus on Craft (alchemy) checks because you have the perfect tools for the job, but it does not affect the cost of any items made using the skill." (SRD) | "To make an item using Craft (alchemy), you must have alchemical equipment and be a spellcaster. If you are working in a city, you can buy what you need as part of the raw materials cost to make the item, but alchemical equipment is difficult or impossible to come by in some places. Purchasing and maintaining an alchemist’s lab grants a +2 circumstance bonus on Craft (alchemy) checks because you have the perfect tools for the job, but it does not affect the cost of any items made using the skill." (SRD) | ||
Revision as of 01:22, 22 December 2010
The SRD of Edition 3.5 adds to Craft (Alchemy) the prerequisite of spellcaster (See below). This is troublesome in Ravenloft as both the manufacture of gunpower and the entirety of a field of science that is actively pursued in Lamordia then presuppose the ability to cast spells.
"To make an item using Craft (alchemy), you must have alchemical equipment and be a spellcaster. If you are working in a city, you can buy what you need as part of the raw materials cost to make the item, but alchemical equipment is difficult or impossible to come by in some places. Purchasing and maintaining an alchemist’s lab grants a +2 circumstance bonus on Craft (alchemy) checks because you have the perfect tools for the job, but it does not affect the cost of any items made using the skill." (SRD)
Subcategories
This category has the following 2 subcategories, out of 2 total.
B
- Biochemist (6 P)
T
- Toxicologist (5 P)
Pages in category "Chemist"
The following 19 pages are in this category, out of 19 total.