Category:Vampiric Thrall: Difference between revisions
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A ''vampiric thrall'' is a [[humanoid]] or a [[monstrous humanoid]] who has fallen under the enduring influence of a [[vampire]] by consuming a drop of its [[Vampire Blood|blood]]. This influence is the equivalent of a [[Charm Monster|charm monster]] [[spell]] cast by | A '''vampiric thrall''' is a [[humanoid]] or a [[monstrous humanoid]] who has fallen under the enduring influence of a [[vampire]] by consuming a drop of its [[Vampire Blood|blood]]. This influence is the equivalent of a [[Charm Monster|charm monster]] [[spell]] cast by a 12th level [[sorcerer]] but with a duration of one year. An imbiber already [[dominated]] by a [[vampire]] can be obliged to fail volontarily the saving throw against being charmed. The drop of blood does, however, afford the imbiber significant benefits, such that an individual may be all too willing to accept the effects of the blood and thus fail volontarily the saving throw. The imbider enjoys a three-quarters decrease in the rate of aging over the course of the year and enjoys increased [[strength]], [[dexterity]] and [[charisma]] for one week. | ||
Vampires of the [[The Kargat|Kargat]] pioneered this use of [[Vampire Blood|vampire blood]] and used it to build the [[Kargatane]]. The practice of using vampire blood in this way is unknown to most other vampires. | |||
==Reference== | |||
[[Gazetteer II]], p. 37. | |||
[[Category:Charmed]][[Category:Vampirism]][[Category:Vampire Lore]] | [[Category:Charmed]][[Category:Vampirism]][[Category:Vampire Lore]] | ||
Revision as of 20:49, 5 February 2011
A vampiric thrall is a humanoid or a monstrous humanoid who has fallen under the enduring influence of a vampire by consuming a drop of its blood. This influence is the equivalent of a charm monster spell cast by a 12th level sorcerer but with a duration of one year. An imbiber already dominated by a vampire can be obliged to fail volontarily the saving throw against being charmed. The drop of blood does, however, afford the imbiber significant benefits, such that an individual may be all too willing to accept the effects of the blood and thus fail volontarily the saving throw. The imbider enjoys a three-quarters decrease in the rate of aging over the course of the year and enjoys increased strength, dexterity and charisma for one week.
Vampires of the Kargat pioneered this use of vampire blood and used it to build the Kargatane. The practice of using vampire blood in this way is unknown to most other vampires.
Reference
Gazetteer II, p. 37.
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