Category:Dread Familiar: Difference between revisions
No edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
In 2nd edition, these creatures were called Pseudo-familiars, and had a few extra abilities, chiefly damage resistance and vampiric healing. In 3rd edition, they became Dread Familiars and lost those abilities (though familiars in general are more powerful in 3rd edition.) Also in 3rd edition, the concept was generalized into [[Dread Companion]]s. | In 2nd edition, these creatures were called Pseudo-familiars, and had a few extra abilities, chiefly damage resistance and vampiric healing. In 3rd edition, they became Dread Familiars and lost those abilities (though familiars in general are more powerful in 3rd edition.) Also in 3rd edition, the concept was generalized into [[Dread Companion]]s. | ||
[[Category:Gothic Game Rule]][[Category:Game Rule]][[Category: | [[Category:Gothic Game Rule]] | ||
[[Category:Game Rule]] | |||
[[Category:The Dark Powers]] | |||
[[Category:Familiar]] | |||
[[Category:Magical Beast]] | |||
==Data from the Ravenloft Catalogue== | ==Data from the Ravenloft Catalogue== | ||
Revision as of 12:37, 14 February 2011
Also known as a pseudo-familiar, a Dread Familiar is the result of spellcaster calling a familiar within the Demiplane of Dread. (Familiars brought from Outlander Worlds are not Dread Familiars). A Dread Familiar acts like a normal familiar, except that its moral alignment is always evil, and it seeks to fulfill its masters desires by any means necessary.
In 2nd edition, these creatures were called Pseudo-familiars, and had a few extra abilities, chiefly damage resistance and vampiric healing. In 3rd edition, they became Dread Familiars and lost those abilities (though familiars in general are more powerful in 3rd edition.) Also in 3rd edition, the concept was generalized into Dread Companions.
Data from the Ravenloft Catalogue
|
||
|
Familiar, Pseudo- |
Pages in category "Dread Familiar"
The following 26 pages are in this category, out of 26 total.
