Sarameous: Difference between revisions

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Created page with "{{netbook}] Sarameous<ref name=USS186>Dire Omens, Undead Sea Scrolls 2001 p.186</ref>is an evil deity of violence and war very similar to Hextor...."
 
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Sarameous<ref name=USS186>[[Dire Omens]], [[Undead Sea Scrolls 2001]] p.186</ref>is an [[evil]] [[deity]] of [[violence]] and [[war]] very similar to [[Hextor]]. However, in the doctrine of Sarameous, the decisions of where and when to use violence is completely top down. And the top is determined by the rule of the mighty. Showing strength in service allows for upward mobility in the chain of command.
Sarameous<ref name=USS186>[[Dire Omens]], [[Undead Sea Scrolls 2001]] p.186</ref>is an [[evil]] [[deity]] of [[violence]] and [[war]] very similar to [[Hextor]]. However, in the doctrine of Sarameous, the decisions of where and when to use violence is completely top down. And the top is determined by the rule of the mighty. Showing strength in service allows for upward mobility in the chain of command.

Latest revision as of 16:06, 22 September 2015

Sarameous[1]is an evil deity of violence and war very similar to Hextor. However, in the doctrine of Sarameous, the decisions of where and when to use violence is completely top down. And the top is determined by the rule of the mighty. Showing strength in service allows for upward mobility in the chain of command.

Direhand is an example of one of Sarameous' servants in Darkon.

References