Sir William McHolm: Difference between revisions
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A [[paladin]] and a [[Barovian]] [[soldier]] fighting against the [[Terg]] [[invader]]s, Sir William McHolm was stuck in suspended animation for centuries after defeating a Terg [[fiend summoner]]. He was only released recently when [[Borcan]] [[miner]]s discovered him. Having missed the last few centuries of [[Strahd]]'s misdoings, Sir William now seeks to swear allegiance to Strahd's "descendant".<ref>[[Peoples to Meet in the Land of Mists]], [[Undead Sea Scrolls 2002]] p.46</ref> | A [[paladin]] and a [[Barovian]] [[soldier]] fighting against the [[Terg]] [[invader]]s, Sir William McHolm was stuck in suspended animation for centuries after defeating a Terg [[fiend summoner]]. He was only released recently when [[Borcan]] [[miner]]s discovered him. Having missed the last few centuries of [[Strahd]]'s misdoings, Sir William now seeks to swear allegiance to Strahd's "descendant".<ref>[[Peoples to Meet in the Land of Mists]], [[Undead Sea Scrolls 2002]] p.46</ref> | ||
Sir William was created by [[ | Sir William was created by [[Luiz Eduardo Neves Peret]]. | ||
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Revision as of 08:45, 30 September 2015
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This section contains netbook-canon info from netbooks |
A paladin and a Barovian soldier fighting against the Terg invaders, Sir William McHolm was stuck in suspended animation for centuries after defeating a Terg fiend summoner. He was only released recently when Borcan miners discovered him. Having missed the last few centuries of Strahd's misdoings, Sir William now seeks to swear allegiance to Strahd's "descendant".[1]
Sir William was created by Luiz Eduardo Neves Peret.