Category:Death Giant: Difference between revisions

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Death giants are a race of [[giant]]s that once held a great and mighty [[empire]]. However as with all things, the time for the empire's doom eventually arrived. The [[ancestor]]s of the modern say death giants made a [[pact]] with an unknown entity, surrendering their [[soul]]s and all of their descendants in exchange for [[unholy]] [[power]]. The pact was ill-advised, and to this day, the [[soul]]s of the death giants are bound for destruction in the [[Negative Energy Plane]] upon their deaths. Still, so long as a death giant lives, it can claim the [[soul]]s of [[mortally wounded]] or recently [[deceased]] souls to aid it in [[combat]]. These souls constantly circle around the giant, giving it bonuses to certain rolls and immunity (or rather, [[healing from) [[negative energy]] damage. In addition, upon the death giant's command, these "[[guardian]] souls" may produce a [[frightening]] keen.<ref>[[Monster Manual III]] p. 54-55</ref>


In the [[Shadowfell Domain]] of [[Monadhan]], Arantor is served by a band of [[death giant]]s led by [[Bahlik Gur]], though their only roles are to guard [[Arantor's Caverns]] and make sure nobody escapes the domain.<ref name="Dragone 378 p. 20">[[Domain of Dread: Monadhan, The Traitor's Hold]], [[Dragon Magazine]] #378, p. 20</ref>
In the [[Shadowfell Domain]] of [[Monadhan]], Arantor is served by a band of [[death giant]]s led by [[Bahlik Gur]], though their only roles are to guard [[Arantor's Caverns]] and make sure nobody escapes the domain.<ref name="Dragone 378 p. 20">[[Domain of Dread: Monadhan, The Traitor's Hold]], [[Dragon Magazine]] #378, p. 20</ref>


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[[category:Native Monster of Monadhan]]
[[category:Native Monster of Monadhan]]
[[category:Giant]]
[[category:Giant]]
[[category:Evil]]
[[category:Neutral Evil]]
[[category:Unholy]]

Revision as of 11:53, 5 November 2016

Death giants are a race of giants that once held a great and mighty empire. However as with all things, the time for the empire's doom eventually arrived. The ancestors of the modern say death giants made a pact with an unknown entity, surrendering their souls and all of their descendants in exchange for unholy power. The pact was ill-advised, and to this day, the souls of the death giants are bound for destruction in the Negative Energy Plane upon their deaths. Still, so long as a death giant lives, it can claim the souls of mortally wounded or recently deceased souls to aid it in combat. These souls constantly circle around the giant, giving it bonuses to certain rolls and immunity (or rather, [[healing from) negative energy damage. In addition, upon the death giant's command, these "guardian souls" may produce a frightening keen.[1]

In the Shadowfell Domain of Monadhan, Arantor is served by a band of death giants led by Bahlik Gur, though their only roles are to guard Arantor's Caverns and make sure nobody escapes the domain.[2]


References

Pages in category "Death Giant"

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