Category:Iron Golem: Difference between revisions

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[[category:Metal Golem]][[category:golem]][[Category:Statue]][[Category:Metal]][[category:iron]]
[[category:Metal Golem]][[category:golem]][[Category:Statue]][[Category:Metal]][[category:iron]]
[[category:Challenge 16]]

Latest revision as of 15:34, 10 August 2017

One of the standard types of Golem in the Monster Manual.

Descriptive Text

Descriptive text contributed by cure to John W. Mangrum's Teeny Tiny Tales of Terror project (posted on the Fraternity of Shadows message board).

John W. Mangrum's Iron Golem Lore[1]

Monster Manual (under Golem)

Characters with ranks in Knowledge (arcana) can learn more about iron golems. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

DC 23: This massive metal figure is an iron golem. This result reveals all construct traits.

DC 28: An iron golem attacks by smashing foes with its powerful fists. It is immune to almost all forms of magic, and its iron body deflects most attacks. However, adamantine weapons can prove effective, and electricity slows the creature for a few moments.

DC 33: Rather than damaging it, magical fire actually repairs an iron golem and breaks any slow effect currently affecting it.

DC 38: An iron golem can spew a cone of lethal poisonous gas at nearby foes. The golem is affected normally by magical rust effects, such as a rusting grasp spell.

References

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