Category:Shadow: Difference between revisions
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== Canon Information == | == Canon Information == | ||
Shadows are | Shadows are malignant, [[incorporeal]] [[undead]] comprised entirely of [[shadowstuff|incarnate darkness]]. Although they are not particularly hurt by [[light]] compared to other similar creatures, shadows nonetheless prefer to dwell in heavily shaded areas. Shadows are filled with only loathing for [[living]] in an equal degree that they despise light. A shadow's touch inflicts [[ability damage]] to [[Strength]], weakening it with [[negative energy]].<ref name="MM 3.5 p. 221-222">[[Monster Manual (3.5)]] p. 221-222</ref> | ||
Should a [[humnaoid]] [[character]] drop to zero Strength from a shadow's touch perishes and will soon rise as a new shadow under the control of its creator.<ref name="MM 3.5 p. 221-222">[[Monster Manual (3.5)]] p. 221-222</ref> This is a primary way for new shadows to come into being, but there are other ways. Powerful [[spellcaster]]s can create shadows via the [[Create Greater Undead]] spell<ref>[[Player's Handbook (3.5)]] p. </ref> In the [[Demiplane of Dread]], shadows may spawn from [[Illusion (Shadow)]] spells gone awry. A shadow may be spawned from the victim of a [[Shadow Asp | shadow asp]] bite. | Should a [[humnaoid]] [[character]] drop to zero Strength from a shadow's touch perishes and will soon rise as a new shadow under the control of its creator.<ref name="MM 3.5 p. 221-222">[[Monster Manual (3.5)]] p. 221-222</ref> This is a primary way for new shadows to come into being, but there are other ways. Powerful [[spellcaster]]s can create shadows via the [[Create Greater Undead]] spell<ref>[[Player's Handbook (3.5)]] p. </ref> In the [[Demiplane of Dread]], shadows may spawn from [[Illusion (Shadow)]] spells gone awry. A shadow may be spawned from the victim of a [[Shadow Asp | shadow asp]] bite.<ref>[[Ravenloft Monstrous Compendium III]] p. 98</ref><ref>[[Denizens of Darkness]] p. 137</ref><ref>[[Denizens of Dread]] p. 184</ref> | ||
In addition to the normal type of undead shadow, there is a [[greater shadow]] that demonstrates greater power and resilience. The greater shadow is also capable of employing more mobile skirmishing tactics.<ref name="MM 3.5 p. 221-222">[[Monster Manual (3.5)]] p. 221-222</ref> | |||
==Encounter Areas== | ==Encounter Areas== | ||
<b>[[Shadow|Shadows]]</b> can be encountered in the domain of [[Avonleigh]] | <b>[[Shadow|Shadows]]</b> can be encountered in the domain of [[Avonleigh]],<ref>[[A Light in the Belfry]] booklet p.6</ref>, [[Barovia]]<ref>[[Ravenloft Gazetteer Volume I]] p. 15</ref>, [[Cavitius]]<ref name="DVD p. 154">[[Die Vecna Die]] p. 154</ref>, [[Darkon]]<ref>[[Gazetteer II]] p.18</ref>, [[Falkovnia]]<ref>[[Gazetteer II]] p.91</ref>, [[Forlorn]]<ref>[[Ravenloft Gazetteer Volume I]] p.69</ref>, [[Hazlan]]<ref>[[Ravenloft Gazetteer Volume I]] p.46</ref>, [[Invidia]]<ref name=GazIVp.44>[[Gazetteer IV]], p. 44</ref>, [[Keening]]<ref>[[Gazetteer V]] p. 87</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 77</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Necropolis]]<ref>[[Gazetteer II]] p.57</ref>, [[Nova Vaasa]]<ref>[[Gazetteer V]] p.20</ref>, [[Richemulot]]<ref>[[Gazetteer III]] p.86</ref>, [[Sebua]]<ref>[[darklords]] p. 85</ref>, [[Sithicus]]<ref>[[Ravenloft Gazetteer IV]] p.111</ref>, [[the Shadow Rift (Domain)|the Shadow Rift]]<ref>[[Gazetteer V]] p. 105</ref>, and [[Valachan]]<ref>[[Gazetteer IV]] p.90</ref>. Prior to its dissolution, shadows could be encountered in [[Daglan]].<ref name=FoGp82>[[Feast of Goblyns]] p.82</ref> Although they cannot enter [[dreamscape]]s of [[the Nightmare Lands]], shadows are known to haunt the [[Terrain Between]] the waking world and that of [[dream]]s.<ref>[[The Nightmare Lands: The Journal of Dr. Illhousen]] p. 25</ref> | ||
As [[undead]], shadows can be found in [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, and [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref> | As [[undead]], shadows can be found in [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], 84. </ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 69</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, and [[Sanguinia]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref> | ||
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{{ref}} | {{ref}} | ||
[[category:Chaotic Evil]] | |||
[[category:CR 3]] | [[category:CR 3]] | ||
[[category:Challenge 1/2]] | [[category:Challenge 1/2]] | ||
[[Category:Incorporeal]] | [[Category:Incorporeal]] | ||
[[Category:Incorporeal Undead]] | [[Category:Incorporeal Undead]] | ||
Revision as of 18:08, 1 December 2019
Canon Information
Shadows are malignant, incorporeal undead comprised entirely of incarnate darkness. Although they are not particularly hurt by light compared to other similar creatures, shadows nonetheless prefer to dwell in heavily shaded areas. Shadows are filled with only loathing for living in an equal degree that they despise light. A shadow's touch inflicts ability damage to Strength, weakening it with negative energy.[1]
Should a humnaoid character drop to zero Strength from a shadow's touch perishes and will soon rise as a new shadow under the control of its creator.[1] This is a primary way for new shadows to come into being, but there are other ways. Powerful spellcasters can create shadows via the Create Greater Undead spell[2] In the Demiplane of Dread, shadows may spawn from Illusion (Shadow) spells gone awry. A shadow may be spawned from the victim of a shadow asp bite.[3][4][5]
In addition to the normal type of undead shadow, there is a greater shadow that demonstrates greater power and resilience. The greater shadow is also capable of employing more mobile skirmishing tactics.[1]
Encounter Areas
Shadows can be encountered in the domain of Avonleigh,[6], Barovia[7], Cavitius[8], Darkon[9], Falkovnia[10], Forlorn[11], Hazlan[12], Invidia[13], Keening[14], Mordent[15][16], Necropolis[17], Nova Vaasa[18], Richemulot[19], Sebua[20], Sithicus[21], the Shadow Rift[22], and Valachan[23]. Prior to its dissolution, shadows could be encountered in Daglan.[24] Although they cannot enter dreamscapes of the Nightmare Lands, shadows are known to haunt the Terrain Between the waking world and that of dreams.[25]
As undead, shadows can be found in Har'Akir[26][27], Mordent[28][29], and Sanguinia[30]
References
- ↑ 1.0 1.1 1.2 Monster Manual (3.5) p. 221-222
- ↑ Player's Handbook (3.5) p.
- ↑ Ravenloft Monstrous Compendium III p. 98
- ↑ Denizens of Darkness p. 137
- ↑ Denizens of Dread p. 184
- ↑ A Light in the Belfry booklet p.6
- ↑ Ravenloft Gazetteer Volume I p. 15
- ↑ Die Vecna Die p. 154
- ↑ Gazetteer II p.18
- ↑ Gazetteer II p.91
- ↑ Ravenloft Gazetteer Volume I p.69
- ↑ Ravenloft Gazetteer Volume I p.46
- ↑ Gazetteer IV, p. 44
- ↑ Gazetteer V p. 87
- ↑ Ravenloft: Realm of Terror, p. 77
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 25
- ↑ Gazetteer II p.57
- ↑ Gazetteer V p.20
- ↑ Gazetteer III p.86
- ↑ darklords p. 85
- ↑ Ravenloft Gazetteer IV p.111
- ↑ Gazetteer V p. 105
- ↑ Gazetteer IV p.90
- ↑ Feast of Goblyns p.82
- ↑ The Nightmare Lands: The Journal of Dr. Illhousen p. 25
- ↑ Ravenloft: Realm of Terror, 84.
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 39
- ↑ Ravenloft: Realm of Terror, p. 69
- ↑ Ravenloft Campaign Setting: Domains and Denizens, p. 25
- ↑ Ravenloft: Realm of Terror, p. 84
Subcategories
This category has the following 10 subcategories, out of 10 total.
B
- Bastellus (2 P)
H
- Heinfroth's Shadow (empty)
N
- Necropolitan Shadow (3 P)
S
- Salt Shadow (1 P)
- Greater Shadow (empty)
- Shadow Asp (1 P)
- Shadow Lich (1 P)
- Slow Shadow (empty)
- Soul Beckoner (1 P)
U
- Umbral Creature (1 P)
Pages in category "Shadow"
The following 15 pages are in this category, out of 15 total.
- Chaotic Evil
- CR 3
- Challenge 1/2
- Incorporeal
- Incorporeal Undead
- Monster Manual (3.5)
- Native Monster of Avonleigh
- Native Monster of Barovia
- Native Monster of Cavitius
- Native Monster of Daglan
- Native Monster of Darkon
- Native Monster of Falkovnia
- Native Monster of Forlorn
- Native Monster of Har'Akir
- Native Monster of Hazlan
- Native Monster of Invidia
- Native Monster of Keening
- Native Monster of Mordent
- Native Monster of Necropolis
- Native Monster of the Nightmare Lands
- Native Monster of Nova Vaasa
- Native Monster of Richemulot
- Native Monster of Sanguinia
- Native Monster of Sebua
- Native Monster of the Shadow Rift
- Native Monster of Sithicus
- Native Monster of Valachan
- Shadowy Creature
- Shadowstuff
- Undead