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{{canon}}
{{canon}}
[[The Greenlands]] are a lush area that makes up the northern half of the [[Shadow Rift]].   There are three plateaus that extend out of the ever-shifting grasses of the Greenlands.  They are the only stable landmarks in the area, with an [[Arak]] city on each. ([[Esmerth]], [[Anvolee]], and [[Beliviue]]) The [[Shifting Sands]] is a desert that roams the Greenlands.
[[The Greenlands]] are a lush area that makes up the northern half of the [[Shadow Rift]].<ref name="TSR p. 119">[[The Shadow Rift (Module)]] p. 119</ref>, separated from the bleak [[Stowndowns]] to the south by [[the Precipice]].<ref name="Gaz V p. 100">[[Gazetteer V]] p. 100</ref> There are five [[plateau]]s that extend out of the ever-shifting grasses of the Greenlands..<ref name="TSR p. 119">[[The Shadow Rift (Module)]] p. 119</ref> Three of the plateaus an [[Arak]] city on each ([[Esmerth]], [[Anvolee]], and [[Beliviue]]).<ref>[[The Shadow Rift (Module)]] p. 119</ref> The [[Shifting Sands]] is a desert that roams the Greenlands.<ref>Gazetteer V p. 123</ref>
 
[[Lake Lenore]], the area's only truly steady feature, is the major [[body of water]] in the Greenlands, fed from above the Rift by the [[Hidden Cascade]] and draining out into the [[Falling River]].<ref name="TSR p. 119">[[The Shadow Rift (Module)]] p. 119</ref> The River itself takes a wandering path path weaving south and east across the Greenlands, meeting the [[Malachite Palace]]. After reaching the Palace, the Falling River gathers up speed before ultimately spilling over the Precipice into [[the Biting Tarn]] of the Stowndowns below.<ref name="TSR p. 119">[[The Shadow Rift (Module)]] p. 119</ref><ref name="Gaz V p. 101">[[Gazetteer V]] p. 101</ref> 
 
The prairies and temperate [[forest]]s dominating the Greenlands are primarily distinguished from similar areas in [[Tepest]] and [[Nova Vaasa]] by how much more alive and vital they feel, not only of the [[plant]]s but even inanimate [[item|object]]s.<ref name="TSR p. 119">[[The Shadow Rift (Module)]] p. 119</ref> The plant life can move and undulate or even whisper or scream. Any number of other odd or eerie occurrences may happen reflecting the supernatural liveliness and strangeness here.<ref>The Shadow Rift (module) p. 70</ref> The [[geography]] of the land itself, including positioning of the [[landmark]]s, of the Greenlands is truly fluid, with some [[location]]s moving and others only existing for a brief period.<ref>Gazetteer V p. 100-101</ref>


The prairies and temperate [[forest]]s dominating the Greenlands are primarily distinguished from similar areas in [[Tepest]] and [[Nova Vaasa]] by how much more alive and vital they feel, not only of the [[plant]]s but even inanimate [[item|object]]s.<ref>[[The Shadow Rift (Module)]] p. 119</ref> The plant life can move and undulate or even whisper or scream. Any number of other odd or eerie occurrences may happen reflecting the supernatural liveliness and strangeness here.<ref>The Shadow Rift (module) p. 70</ref>
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[[Category:location]][[Category:Locations in the Shadow Rift]][[Category:plain]]
[[Category:location]][[Category:Locations in the Shadow Rift]][[Category:plain]]

Revision as of 10:21, 31 December 2019

The Greenlands are a lush area that makes up the northern half of the Shadow Rift.[1], separated from the bleak Stowndowns to the south by the Precipice.[2] There are five plateaus that extend out of the ever-shifting grasses of the Greenlands..[1] Three of the plateaus an Arak city on each (Esmerth, Anvolee, and Beliviue).[3] The Shifting Sands is a desert that roams the Greenlands.[4]

Lake Lenore, the area's only truly steady feature, is the major body of water in the Greenlands, fed from above the Rift by the Hidden Cascade and draining out into the Falling River.[1] The River itself takes a wandering path path weaving south and east across the Greenlands, meeting the Malachite Palace. After reaching the Palace, the Falling River gathers up speed before ultimately spilling over the Precipice into the Biting Tarn of the Stowndowns below.[1][5]

The prairies and temperate forests dominating the Greenlands are primarily distinguished from similar areas in Tepest and Nova Vaasa by how much more alive and vital they feel, not only of the plants but even inanimate objects.[1] The plant life can move and undulate or even whisper or scream. Any number of other odd or eerie occurrences may happen reflecting the supernatural liveliness and strangeness here.[6] The geography of the land itself, including positioning of the landmarks, of the Greenlands is truly fluid, with some locations moving and others only existing for a brief period.[7]

References

  1. 1.0 1.1 1.2 1.3 1.4 The Shadow Rift (Module) p. 119
  2. Gazetteer V p. 100
  3. The Shadow Rift (Module) p. 119
  4. Gazetteer V p. 123
  5. Gazetteer V p. 101
  6. The Shadow Rift (module) p. 70
  7. Gazetteer V p. 100-101

Data from the Ravenloft Catalogue

The Shadow Rift

The Shadow Rift - pp70-75

The Shadow Rift - p57

Greenlands, The Greenlands