Widow's Walk: Difference between revisions
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Widow's Walk is a [[road]] that runs along [[Pernault Bay]] and [[Port-a-Lucine]]. It has received its bleak name from the number of deaths or disappearances that occur around it. Some argue these deaths are [[murder]] whereas others argue the deaths are [[suicide]].<ref>[[Gazetteer III]] p. 31</ref> If the "[[It Came From the Sea]]" [[dread possibility is in play, these deaths are the work of the [[sea spawn]].<ref>Gazetteer III p. 11</ref> | Widow's Walk is a [[road]] that runs along [[Pernault Bay]] and [[Port-a-Lucine]]. It has received its bleak name from the number of deaths or disappearances that occur around it. Some argue these deaths are [[murder]] whereas others argue the deaths are [[suicide]].<ref>[[Gazetteer III]] p. 31</ref> If the "[[It Came From the Sea]]" [[dread possibility]] is in play, these deaths are the work of the [[sea spawn]].<ref>Gazetteer III p. 11</ref> | ||
Once [[Wererat of Widow's Walk|a particularly nasty wererat]] frequented this area, but it was driven away (but not [[killed]]) by [[Rudolph van Richten]].<ref>[[Van Richten's Guide to Werebeasts]] p. 44-45</ref> | Once [[Wererat of Widow's Walk|a particularly nasty wererat]] frequented this area, but it was driven away (but not [[killed]]) by [[Rudolph van Richten]].<ref>[[Van Richten's Guide to Werebeasts]] p. 44-45</ref> | ||
Latest revision as of 19:56, 23 November 2022
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This section contains canon info from officially published sources |
Widow's Walk is a road that runs along Pernault Bay and Port-a-Lucine. It has received its bleak name from the number of deaths or disappearances that occur around it. Some argue these deaths are murder whereas others argue the deaths are suicide.[1] If the "It Came From the Sea" dread possibility is in play, these deaths are the work of the sea spawn.[2]
Once a particularly nasty wererat frequented this area, but it was driven away (but not killed) by Rudolph van Richten.[3]
References
- ↑ Gazetteer III p. 31
- ↑ Gazetteer III p. 11
- ↑ Van Richten's Guide to Werebeasts p. 44-45