Category:Skeleton: Difference between revisions
No edit summary |
m Text replace - 'Knowledge (Arcana)' to 'Knowledge (arcana)' |
||
| Line 27: | Line 27: | ||
<references /> | <references /> | ||
[[Category:Mindless]][[Category:Slave]][[Category:Undead]][[Category:bone]][[Category:Necromancy]][[Category:Necrology]][[Knowledge (Religion)]][[Knowledge ( | [[Category:Mindless]][[Category:Slave]][[Category:Undead]][[Category:bone]][[Category:Necromancy]][[Category:Necrology]][[Knowledge (Religion)]][[Knowledge (arcana)]] | ||
Revision as of 08:11, 15 June 2011
|
|
This section contains canon info from officially published sources |
|
|
This section contains Homebrew non-canon info, created by fans |
Descriptive Text
|
|
This section contains Potential-canon info, revealed by the creators from never-published sources |
John W. Mangrum's Kopru Lore[1]
Monster Manual
Characters with ranks in Knowledge (religion) can learn more about a creature’s skeletal nature. They need to make a separate Knowledge check to learn about the base creature. Characters who recognize a skeleton’s nature can make a Knowledge (arcana) check to learn more. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
DC 10: These walking bones are nothing more than the undead skeleton of a once-living creature, given independent life through foul magic. This result reveals all undead traits.
DC 15: Skeletons are mindless undead that retain almost none of the knowledge or abilities they possessed in life.
DC 20: Because a skeleton lacks soft tissues, it ignores exposure to cold, and most minor weapon strikes simply clatter off its dry bones. The most effective means of destroying skeletons is to simply smash them to pieces with bludgeoning weapons.
DC 13: Skeletons can be created with a basic animate dead spell. They are often found in the service of necromancers or other masters of the undead.
References
Subcategories
This category has the following 25 subcategories, out of 25 total.
A
- Archer Skeleton (empty)
B
- Baneguard (empty)
- Blazing Bones (empty)
- Bone Rat Swarm (empty)
C
- Cloud of Bones (empty)
E
- Elite Skeleton (empty)
G
- Giant Ant Skeleton (empty)
- Giant Stag Beetle Skeleton (empty)
- Giant Tick Skeleton (empty)
H
- Hive Skeleton (empty)
I
K
- Karrnathi Skeleton (empty)
N
- Necropolitan Skeleton (4 P)
P
- Pyroskeleton (empty)
S
- Serpentir (empty)
- Skeletal Bat (empty)
- Skeletal Bull (empty)
- Skeletal Cat (empty)
- Skeletal Hound (empty)
- Skull Lord (empty)
- Strahd Skeleton (1 P)
- Strahd's Skeletal Steed (empty)
U
- Uncle Skeleton (empty)
Pages in category "Skeleton"
The following 7 pages are in this category, out of 7 total.