Category:Jermlaine: Difference between revisions

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added in mangrum's monster lore, posted from misspelled category "jermalaine"
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<b>[[Jermlaine]]</b> are nasty little fey with baggy, warty skin and an affinity for [[Rat|rats]]. They delight in ambushes, traps, and the humiliation and torment of anything larger that theirselves. Jermlaine can be encountered in the domains of [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Falkovnia]]<ref>[[Ravenloft: Realm of Terror]], p. 70</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 16</ref>, [[Invidia]]<ref>[[Ravenloft: Realm of Terror]], p. 73</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 18</ref>, and [[Nova Vaasa]]<ref>[[Ravenloft: Realm of Terror]], p. 78</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 26</ref>.
<b>[[Jermlaine]]</b> are nasty little fey with baggy, warty skin and an affinity for [[Rat|rats]]. They delight in ambushes, traps, and the humiliation and torment of anything larger that theirselves. Jermlaine can be encountered in the domains of [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Falkovnia]]<ref>[[Ravenloft: Realm of Terror]], p. 70</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 16</ref>, [[Invidia]]<ref>[[Ravenloft: Realm of Terror]], p. 73</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 18</ref>, and [[Nova Vaasa]]<ref>[[Ravenloft: Realm of Terror]], p. 78</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 26</ref>.
==[[John W. Mangrum | John W. Mangrum's]] Jermalaine Lore<ref name=lore>[http://www.fraternityofshadows.com/forum/viewtopic.php?t=3754&start=105 Mangrum's Monster Lore]</ref>==
Characters with ranks in Knowledge (nature) can learn more about jermlaines. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
DC 10: These tiny, wrinkly humanoids are jermalines, also known as jinx-kin and banemidges, This result reveals all fey traits.
DC 15: These mischievous [[fey]] have an affinity for [[rat | rats]]. Their language sounds like the chittering of rodents, and they can communicate with rats. A few jermlaines also know the language of another subterranean race, such as [[Dwarf]], [[Gnome]], or [[Goblin]].
DC 20: Jermlaines flee from most foes. However, they often set [[trap | traps]] around their lairs. Once larger folk are snared, the jermalines surge forth to steal the creature’s equipment and pummel the victim into unconsciousness.


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[[Category:Darkonian]][[Category:Falkovnian]][[Category:Fey]][[Category:Invidian]][[Category:Native Monster of Darkon]][[Category:Native Monster of Falkovnia]][[Category:Native Monster of Invidia]][[Category:Native Monster of Nova Vaasa]][[Category:Nova Vaasan]][[category:Trapmaker]]
[[Category:Darkonian]][[Category:Falkovnian]][[Category:Fey]][[Category:Invidian]][[Category:Native Monster of Darkon]][[Category:Native Monster of Falkovnia]][[Category:Native Monster of Invidia]][[Category:Native Monster of Nova Vaasa]][[Category:Nova Vaasan]][[category:Trapmaker]]

Revision as of 16:48, 18 March 2015

Canon Information

Jermlaine are nasty little fey with baggy, warty skin and an affinity for rats. They delight in ambushes, traps, and the humiliation and torment of anything larger that theirselves. Jermlaine can be encountered in the domains of Darkon[1][2], Falkovnia[3][4], Invidia[5][6], and Nova Vaasa[7][8].

John W. Mangrum's Jermalaine Lore[9]

Characters with ranks in Knowledge (nature) can learn more about jermlaines. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

DC 10: These tiny, wrinkly humanoids are jermalines, also known as jinx-kin and banemidges, This result reveals all fey traits.

DC 15: These mischievous fey have an affinity for rats. Their language sounds like the chittering of rodents, and they can communicate with rats. A few jermlaines also know the language of another subterranean race, such as Dwarf, Gnome, or Goblin.

DC 20: Jermlaines flee from most foes. However, they often set traps around their lairs. Once larger folk are snared, the jermalines surge forth to steal the creature’s equipment and pummel the victim into unconsciousness.

References

Subcategories

This category has the following 2 subcategories, out of 2 total.

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Pages in category "Jermlaine"

This category contains only the following page.