Path of the Cold One

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The Path of the Cold One is the Path of Corruption followed by the Krynnish Red-Robed Wizard Traven.

1. Frostmarked: Traven gains Cold Resistance 10.

  • Traven's skin has become chalk white, giving him OR +1.

2. Cold One: Traven enjoys all the benefits of the feat Cold One in spite of not having suffered negative energy damage.

  • Traven's face has become expressionless, like a bone mask or an icy carving, giving him an additional OR +1.

3. Frostwalker: Traven can move at full speed over nonmagical ice and through nonmagical snow as though these were normal, even ground.

  • Traven now leaves a dusting of snow wherever he goes, and his footprints are outlined by ice. He gains an additional OR +1.

4. Winter's Touch: Twice a day, Traven can use a variant version of Vampiric touch as a spell-like ability, with his effective character level as his caster level. The save DC is determined by his Charisma score. Instead of negative energy damage, this spell-like ability deals cold damage.

  • Traven has become more susceptible to Fire damage. If he suffers fire-based damage in one round, he suffers half the same amount again in the following round. All his fingernails have become blue and clawlike, giving him another OR +1.

5. Winter Wizard: When preparing his spells for the day, Traven can alter any and all of his damage-dealing spells so they deal Cold-based damage instead of their stated damage type. Spells so modified occupy a spell slot +1 higher than the base spell, and deal damage as though Empowered.

  • Traven now takes double damage from any Fire-based effect that damages him. His body constantly exudes a field of cold that is not strong enough to hurt normal people, but makes them uncomfortable. Traven gains another cumulative OR+1.

6. ??